Hunter: The Reckoning Players Guide
2001 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Horror (Supernatural), Modern und Monster Hunter, this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Dice Pool, Point Based, Progression Tree und Skill Based...
Game Data
- Publisher
- White Wolf Entertainment AB
- Designers
- Philippe Boulle, Carl Bowen, Anne Sullivan Braidwood, Deird're Brooks, Ken Cliffe, Tim Dedopulos, Michael B. Lee, Mike Mearls, John Meehan, Joshua Mosqueira-Asheim, Sean Riley, Adam Tinworth
- Artists
- Jason Shawn Alexander, Andrew Bates, Pauline Benney, Maria Cabardo, Steve Ellis (I), Glenn Fabry, Larry MacDougall, Rik Martin, Brad Rigney
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d10), Dice Pool (Roll multiple dice vs target), Point Based (allocate points to get skills, powers, etc), Progression Tree (Skills, professions, magic abilities, etc.), Skill Based (buy or gain skills)
- Genre
- Horror (Supernatural), Modern, Monster Hunter
The "Hunter Players Guide" consist of:
- A prologue (short story)
- Introduction: How to use the book.
- The Lost: Hermit (new creed)
- The Lost: Wayward (new creed)
- Chapter 1: Guidance and rules for bystanders.
- Chapter 2: New rules for character creation.
- Chapter 3: Merits, flaws and backgrounds
- Chapter 4: Articles on expanding character identity.
- Chapter 5: Articles on player contribution to the story.
Alternative names
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