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   Burning THAC0 (2005)

Image of Burning THAC0 🔎
Publisher: (Web published)
Designers: Luke Crane, Anthony Hersey, Thor Olavsrud, Peter Tierney, Ara Winter
Artists: Lesley Judd
Mechanics: Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d6), Dice Pool (Roll multiple dice vs target), Lifepath Character Generation (Character starts at birth), Point Based (allocate points to get skills, powers, etc), Skill Based (buy or gain skills), Trait / Aspect Based (personality affects gameplay)
Genre: Fantasy
Durchschnitt: 0.0 (0 Bewertungen )
From Introduction: My fascination with Burning Wheel started when I was looking for a different system to run my fantasy games under. I stumbled across BW on the Forge. Ever since I read my first article and received the books in the mail I've been chained to the Wheel in a very good way. I wondered how to introduce my players to the system. We ran the Sword (available at the BW website) and another short adventure. My players and I were excited but still didn't quite have the feel for the system. I pondered “Can you run an old school dungeon crawl using BW.” I hit up the BW forums at and found many discussion on how to do this very thing. You hold before you (or are reading on the screen) a book done with kind permission from many people who are very passionate about BW. What follows is a compilation of discussion from the BW forums about running old school dungeon crawls in the BW system. I hope this is useful to others and it brings back that old school feeling but with a very new vision about how things should be.

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Alternative names: Burning THAC0
Last Updated: 2025-10-16 14:27:01 UTC

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