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   Between Mitrik and a Hard Place (2003)

Image of Between Mitrik and a Hard Place 🔎
Publisher: Wizards of the Coast
Designers: Chris Chesher, Tim Sech
Artists: (Uncredited)
Mechanics: Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Grid-based (uses square terrain for move/combat), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
Genre: Fantasy (High Fantasy)
Durchschnitt: 0.0 (0 Bewertungen )
A One-Round Living Greyhawk Velverdyva Meta-Regional Adventure From the introduction: Walking through the safe and open lands of Veluna you meet up with an old friend that asks you to help a dear friend of his in Mitrik. What sounds like a simple boring task of helping the Temple of Zilchus about lost financial records and fund repayment, turns into a horrific, harrowing ordeal, one that will leave many scarred and the rest pondering. Blink and you’ll miss it. An Adventure for [character level] 6 - 12.

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Alternative names: Between Mitrik and a Hard Place
Last Updated: 2025-08-19 04:27:05 UTC

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