Beyond the Door
2009 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Fantasy (High Fantasy), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Class Based, Dice, Dice, Grid-based, Level Based, Race Based, Random Attribute Generation und Skill Based...
Game Data
- Publisher
- Wizards of the Coast
- Designers
- Mike Mearls
- Artists
- (Uncredited)
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Grid-based (uses square terrain for move/combat), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
- Genre
- Fantasy (High Fantasy)
From the front of the book:
In a dark corner of the elemental chaos a strange, stone obelisk marks the location of a plain, iron trap door. No lock, ward, or curse guards this portal, yet none who have passed through it have returned to speak of what rests beyond. Some claim that the mortal corpse of Vecna, guarded by undead horrors beyond reckoning, rots away beyond it. Others whisper that the door leads to the black heart of the Chained God, the last physical shard of that dread being. The advice of the wisest sages has led you to this place. You seek the wand of Tzunk. Every sage agrees that the wand was last seen in the hands of Darvek Hahn, and Darvek was last seen passing through the door before you. Can you avoid whatever terrors have claimed so many lives? An adventure for 18th-level characters.
Alternative names
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