Reconquista (2014)
Temps de jeu: 60
Age min.: 12
Joueurs: 1
Editeur: White Dog Games, (Web published)
Concepteurs: David Kershaw
Artistes: Gonzalo Santacruz, José Ramón Faura
Mécaniques: Area Movement
Age min.: 12
Joueurs: 1
Editeur: White Dog Games, (Web published)
Concepteurs: David Kershaw
Artistes: Gonzalo Santacruz, José Ramón Faura
Mécaniques: Area Movement
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Winner of the wargame category in the 2014 solitaire print and play contest. Released in early 2015 as a physical boardgame by White Dog Games.
The game is a solitaire area-movement wargame, simulating the Reconquest of the Iberian peninsular by the Christian kingdoms from the 8th to 15th centuries.
The player takes the role of the Christian forces. Starting off with a small part of Northern Spain, the player purchases Armies and cities, with the goal of defeating the Moslem forces and reconquering Iberia for Christendom.
Game play involves battles, sieges, random events, and the actions of the Moslem forces, controlled by the game.
Random events include Viking raiders, French intervention, Famine, Rebellions, Religious strife, Christian Military Orders, and more.
Components: 1 map, 100 counters (3 different sizes), rules.
Playing time: 1-2 hours
The White Dog games version contains cleaned-up rules, additional optional rules, including alternative random event tables, and a historical scenario for every one of the 20 turns of the game.
The game is a solitaire area-movement wargame, simulating the Reconquest of the Iberian peninsular by the Christian kingdoms from the 8th to 15th centuries.
The player takes the role of the Christian forces. Starting off with a small part of Northern Spain, the player purchases Armies and cities, with the goal of defeating the Moslem forces and reconquering Iberia for Christendom.
Game play involves battles, sieges, random events, and the actions of the Moslem forces, controlled by the game.
Random events include Viking raiders, French intervention, Famine, Rebellions, Religious strife, Christian Military Orders, and more.
Components: 1 map, 100 counters (3 different sizes), rules.
Playing time: 1-2 hours
The White Dog games version contains cleaned-up rules, additional optional rules, including alternative random event tables, and a historical scenario for every one of the 20 turns of the game.
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Reconquista
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ag.gameitem.lastUpdated: 2025-07-09 19:54:56.733