De Grote Geschiedenisshow: Het Egypte van de Farao's (2004)
Czas gry: 15
Min. wiek: 12
Gracze: 1 - 4
Wydawca: Clementoni
Projektanci: (Uncredited)
Artyści: Nieznany
Mechaniki: Area Movement, Roll / Spin and Move
Min. wiek: 12
Gracze: 1 - 4
Wydawca: Clementoni
Projektanci: (Uncredited)
Artyści: Nieznany
Mechaniki: Area Movement, Roll / Spin and Move
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The gameboard represents a maze build up of rooms connected with corridors.
Each player starts by placing their locked & unlocked key-cards face down in the corridors. They then place their explorer at the starting point of the maze.
The movement is done by a dice roll. If you enter a corridor with a locked key you can't move. If you choose not to roll the dice you may also swap 2 key-cards on the board.
Some rooms have a special symbol that leads to a special action. For example: Skip a turn, take a chance card, return the way you came, enter a secret passage or a (hard!) question about ancient Egypt.
The final goal of the game is to find the door that hides the treasures of Tutanchamon. That player wins the game.
Each player starts by placing their locked & unlocked key-cards face down in the corridors. They then place their explorer at the starting point of the maze.
The movement is done by a dice roll. If you enter a corridor with a locked key you can't move. If you choose not to roll the dice you may also swap 2 key-cards on the board.
Some rooms have a special symbol that leads to a special action. For example: Skip a turn, take a chance card, return the way you came, enter a secret passage or a (hard!) question about ancient Egypt.
The final goal of the game is to find the door that hides the treasures of Tutanchamon. That player wins the game.
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ag.gameitem.lastUpdated: 2025-06-03 17:14:33.087