Signal Close Action, Fast Play (2001)
Playtime: 120
Min. Age: 12
Players: 2 - 6
Publisher: Langton Miniatures
Designers: Rod Langton
Artists: (Uncredited)
Mechanics: Dice Rolling, Measurement Movement, Simulation, Simultaneous Action Selection, Hexagon Grid, Paper-and-Pencil
Min. Age: 12
Players: 2 - 6
Publisher: Langton Miniatures
Designers: Rod Langton
Artists: (Uncredited)
Mechanics: Dice Rolling, Measurement Movement, Simulation, Simultaneous Action Selection, Hexagon Grid, Paper-and-Pencil
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A ship-to-ship scale game of tactical naval combat in the age of sail. 1:1200 scale, 1" per knot per minute, 1.5 minute turns.
"Set to cover the period of the Revolutionary and Napoleonic Wars, these rules may also be used for the period from 1782 when Britain began to use the cannonade. The Fast Play series has been devised for players who want a game that gives the right atmosphere and authentic results, without too much time referring to tables and collating information. An excellent introduction to naval wargaming. Based on the original rule set Hoist the Signal for Close Action."
"Set to cover the period of the Revolutionary and Napoleonic Wars, these rules may also be used for the period from 1782 when Britain began to use the cannonade. The Fast Play series has been devised for players who want a game that gives the right atmosphere and authentic results, without too much time referring to tables and collating information. An excellent introduction to naval wargaming. Based on the original rule set Hoist the Signal for Close Action."
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ag.gameitem.lastUpdated: 2025-06-05 05:18:56.659