Clue: Doctor Who (2015)
Temps de jeu: 60
Age min.: 8
Joueurs: 2 - 6
Editeur: The Op Games
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Memory, Roll / Spin and Move, Paper-and-Pencil, Grid Movement
Age min.: 8
Joueurs: 2 - 6
Editeur: The Op Games
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Memory, Roll / Spin and Move, Paper-and-Pencil, Grid Movement
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Doctor Who CLUE places your favorite characters on a search through the Universe to rescue The Doctor. Playing as his closest friends and allies, players must reveal who amongst them the Daleks conditioned and mind-controlled to mislead the Doctor, what powerful weapon was used in the crime, and where The Doctor has been taken in the kidnapping, thereby saving him from the Daleks!
"Standard" Clue cards that this version shares include:
6 Suspect Cards: Amy & Rory, Commander Strax, Madame Vastra, Clara Oswald, Jenny, River Song
6 Weapon Cards: Hallucinogenic Lipstick, Clara Cyberman Gun, Vortex Manipulator, Strax's Gun, Sonic Screwdriver, and The Moment
9 Location Cards: Platform One, The Moon, Gallifrey, Skaro, Trenzalore, The Library, Starship UK, Demon's Run, Victorian London
In addition to the above common components, the game features a few slight variations from standard CLUE:
Rules for 2 player games are included in the game rulebook
Each of the player characters also include special abilities
This version also includes cards for a theme-specific variant in the form of 21 "Intrigue" cards, 13 of which grant players special abilities, and 8 of which are 'pocketwatch' cards that may potentially end the game.
"Standard" Clue cards that this version shares include:
6 Suspect Cards: Amy & Rory, Commander Strax, Madame Vastra, Clara Oswald, Jenny, River Song
6 Weapon Cards: Hallucinogenic Lipstick, Clara Cyberman Gun, Vortex Manipulator, Strax's Gun, Sonic Screwdriver, and The Moment
9 Location Cards: Platform One, The Moon, Gallifrey, Skaro, Trenzalore, The Library, Starship UK, Demon's Run, Victorian London
In addition to the above common components, the game features a few slight variations from standard CLUE:
Rules for 2 player games are included in the game rulebook
Each of the player characters also include special abilities
This version also includes cards for a theme-specific variant in the form of 21 "Intrigue" cards, 13 of which grant players special abilities, and 8 of which are 'pocketwatch' cards that may potentially end the game.
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ag.gameitem.lastUpdated: 2025-06-01 02:00:24.832