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Thunderstone: Promo Pack (2011)
Min. Age: 12
Number of Players: 2 - 5
Publisher: Alderac Entertainment Group, Wargames Club Publishing
Designers: Mike Elliott
Artists: Jason Engle
Mechanics: Hand Management, Deck, Bag, and Pool Building, Open Drafting
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This Pack contains:
Blade Trap (Trap-Death)
It destroys the Hero card in your hand with the lowest strength. It also forces the other players to reveal the top two cards from their decks and all revealed Hero cards are destroyed except those with the highest strength.
Death Sentinel (Doomknight-Guardian)
Using the Guardian rules found in Wrath of the Elements, this promo provides another "boss" character to prevent players from obtaining the Thunderstone without first defeating a powerful enemy.
Harruli (Hero)
The level 1 and 2 adds 1/2 attack +1/2 per revealed spell. Level 3 adds 4 attack and allows you to draw three cards and add one spell cards to your hand.
Mammoth (Evil Druid-Familiar)
You may not attack other evil druids while this card is in play. The Mammoth gets a +2 health bonus for each evil druid card in the dungeon.
The Vision (Cultist-Humanoid)
The Vision gains +2 health for each revealed hero and destroys one card with a light value.
Only 4000 sets will be available.
Blade Trap (Trap-Death)
It destroys the Hero card in your hand with the lowest strength. It also forces the other players to reveal the top two cards from their decks and all revealed Hero cards are destroyed except those with the highest strength.
Death Sentinel (Doomknight-Guardian)
Using the Guardian rules found in Wrath of the Elements, this promo provides another "boss" character to prevent players from obtaining the Thunderstone without first defeating a powerful enemy.
Harruli (Hero)
The level 1 and 2 adds 1/2 attack +1/2 per revealed spell. Level 3 adds 4 attack and allows you to draw three cards and add one spell cards to your hand.
Mammoth (Evil Druid-Familiar)
You may not attack other evil druids while this card is in play. The Mammoth gets a +2 health bonus for each evil druid card in the dungeon.
The Vision (Cultist-Humanoid)
The Vision gains +2 health for each revealed hero and destroys one card with a light value.
Only 4000 sets will be available.
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ag.gameitem.lastUpdated: 2025-05-21 04:30:11.466