Sector Control (2008)

Game Image 419cd83f96cf4e420196d6caf6282ec9_thb.jpg Playtime: 0
Min. Age: 0
Players: 2 - 4
Publisher: Warp Spawn Games
Designers: Lloyd Krassner
Artists: Unknown
Mechanics: Unknown

from the Warp Spawn site:

Sector Control

INTRODUCTION
Board and Card game for 2-4 players.
Space Conquest Theme.

VICTORY
The first player to amass 500 Victory Points (VP) is the winner.

SECTOR MAP
The map is a 6 X6 grid composed of 36 Tiles.
Tiles are also referred to as Sectors and Spaces.
There are 9 types of Tiles and 4 Copies of each:
1. Economic Sector Owner of this Sector gets an Economic Bonus +1
2. Research Sector Owner of this Sector gets an Research Bonus +1
3. Military Sector Owner of this Sector gets an Military Bonus +1
4. Espionage Sector Owner of this Sector gets an Espionage Bonus +1
5. Exploration Sector Owner of this Sector gets an Exploration Bonus +1
6. Culture Sector Owner of this Sector gets an Cultural Bonus +1
7. Logistics Sector Owner of this Sector gets a Draw Bonus +1
8. Strategic Sector Controler of this Sector gets +2 VP in Control Phase
9. Hazard Sector No one may build Colonies in this Sector
Sectors that share a side are adjacent.
Sectors diagonal to each other are not adjacent.

COLONY COUNTERS
Each player get a set of counters of a unique color.
These represent his colonies.
Colonies can be built and destroyed, but they cannot be moved.

OCCUPATION AND CONTROL OF SECTORS
If you have at least 1 Colony in a sector you are said to occupy it.
If you have more Colonies in a sector than any other player, you are said to
Control it. The terms own and dominate can also be used.
If 2 or more players occupy a sector and no one controls it, the
Sector is said to be disputed.

VICTORY POINTS
Players record VP they accumulate with paper and pencil.



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ag.gameitem.lastUpdated: 2025-05-19 11:49:01.112