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Hexenkraut und Spinnenbein (2009)

Bild zu $item.gameThumb0Url Playtime: 20
Min. Age: 6
Number of Players: 2 - 4
Publisher: HABA
Designers: Wolfgang Dirscherl
Artists: Michael Menzel
Mechanics: Roll / Spin and Move

A roll-and-move game where players try to collect ingredients in their magic cauldrons.

Depending on the dice rolls, the players move either their own or the opponents' witches, or advance the day/night marker. By landing on an ingredient space, or on an day/night space at the right time, the players receive herbs or spiders for their cauldrons. The game ends when either the herbs or the spiders run out, and the player with the most ingredients wins.



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ag.gameitem.lastUpdated: 2025-05-15 10:56:50.964