Satori (2002)
Playtime: 120
Min. Age: 12
Players: 2 - 5
Publisher: Global 13 Publications Inc., YAZI Projects
Designers: Colin Tipping
Artists: Colin Tipping
Mechanics: Unknown
Min. Age: 12
Players: 2 - 5
Publisher: Global 13 Publications Inc., YAZI Projects
Designers: Colin Tipping
Artists: Colin Tipping
Mechanics: Unknown
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From the publisher of Satori: the Radical Forgiveness Board Game. . .
Satori is a really fun way to let go of emotional baggage — forgiving yourself and others in the process — easily and quickly. It promotes laughter, enlightenment, insight and growth — both spiritual and personal.
Quite amazingly, 'Satori' gives us the exact insights we need to move beyond vicitimhood and to heal our lives. The game mirrors for us our own wisdom in having created the very circumstances of our own healing. It leads us to where we can reframe the past and see the perfection in it. It can be prophetic in showing us issues we didn’t even know we had. And It connects us to the truth of who we are. It’s quite a game!
OBJECTIVE
The goal is to proceed through four levels of consciousness in order to get to Satori — total awareness.
EVENT AND CONTEXT CARDS
Each player picks an Event card and a Context card. (9 times out of 10 these are a direct hit on an issue the person needs to work on). Each player in turn creates a victim story around that situation and places his/her playing piece in Victimland to start the game.
THE LANDING SPACES
Of course the journey is one fraught with difficulties and repleat with blessings, depending upon which space you land. The landing spaces will direct you to look at your beliefs, blocks, karma, stories and projections etc., with instructions or by drawing cards.
NEW STORY CARDS
These help you shift out of your victim story - with all its negative beliefs and energy blocks, and move into a new story.
'SATORI'
No matter who gets there first, we want for everyone else to come to Satori. At that point, each player gets a chance to reframe their story and to read an affirmation.
THE RESULTS
People report feeling lighter, feeling free from pain or the weight of guilt and anger, more compassionate and more loving.
Satori is a really fun way to let go of emotional baggage — forgiving yourself and others in the process — easily and quickly. It promotes laughter, enlightenment, insight and growth — both spiritual and personal.
Quite amazingly, 'Satori' gives us the exact insights we need to move beyond vicitimhood and to heal our lives. The game mirrors for us our own wisdom in having created the very circumstances of our own healing. It leads us to where we can reframe the past and see the perfection in it. It can be prophetic in showing us issues we didn’t even know we had. And It connects us to the truth of who we are. It’s quite a game!
OBJECTIVE
The goal is to proceed through four levels of consciousness in order to get to Satori — total awareness.
EVENT AND CONTEXT CARDS
Each player picks an Event card and a Context card. (9 times out of 10 these are a direct hit on an issue the person needs to work on). Each player in turn creates a victim story around that situation and places his/her playing piece in Victimland to start the game.
THE LANDING SPACES
Of course the journey is one fraught with difficulties and repleat with blessings, depending upon which space you land. The landing spaces will direct you to look at your beliefs, blocks, karma, stories and projections etc., with instructions or by drawing cards.
NEW STORY CARDS
These help you shift out of your victim story - with all its negative beliefs and energy blocks, and move into a new story.
'SATORI'
No matter who gets there first, we want for everyone else to come to Satori. At that point, each player gets a chance to reframe their story and to read an affirmation.
THE RESULTS
People report feeling lighter, feeling free from pain or the weight of guilt and anger, more compassionate and more loving.
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The game was also published under these names:
Satori: Gra Radykalnego Wybaczania ,
Satori
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ag.gameitem.lastUpdated: 2025-05-09 15:12:29.179