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Sahara (2002)

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Playtime: 10
Min. Age: 6
Number of Players: 2
Publisher: Gigamic
Designers: Victor Ameri
Artists: Unknown
Mechanics: Area Movement
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Each player in turn moves one "pyramid" (tetrahedron, really, which is why you can move them in this fashion) by tipping it into a free adjacent space. When a pyramid enter a dark space, it can move again. A player who blocks an opposing pyramid wins the game.

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ag.gameitem.lastUpdated: 2025-05-07 20:48:38.79