Milito: Kickstarter Exclusives (2019)
ag.gameitem.AGID:
Spielzeit: 45
Mindestalter: 14
Spieleranzahl:
2
ag.gameitem.publisher:
PSC Games
Spiel-Designer:
Martin Wallace
Künstler:
Peter Dennis
Mechaniken:
Secret Unit Deployment,
Open Drafting,
Hand Management,
Deck, Bag, and Pool Building
Beschreibung
This is a set of Kickstarter exclusive additions for Milito, which were given out with every Kickstarter copy of the game. It includes:
A reproduction coin of antiquity.
One additional Imperial Roman army (31 cards). This means that both players can command a Roman army in a civil war battle.
Two sets of four mercenary cards:
Cretan Archers
Gallic Medium Infantry
Hoplite Spears
Numidian Light Cavalry
Employing mercenaries offers you the chance to use troops that are not normally part of your army’s composition. Different troop types have different uses on the battlefield, so mercenaries offer you tactical options not usually available to your army (or give you additional units of a troop type you want more of in your army).
If you’d like to use a mercenary unit in your army, here’s how to do so:
Before flipping a coin to decide the game’s first player, choose one of your four mercenary cards to hire for your army. Add it to your army without showing your opponent the card you have chosen.
Remove one other unit card of your choice from your army; this card is not used in the game. Note that the removed card cannot be a Leader.
The mercenary card counts as a standard unit card in your army.
That’s it!
Each player may choose up to one mercenary unit to add to their army.
The downside of using mercenaries is that everyone knows they are there – that’s the price you pay for their added flexibility! The card backs say ‘Mercenary’ on them, so your opponent will always know if you hold a mercenary card in your hand or if it is the next card in the draw deck. However, they will not know which mercenary unit you have chosen until you use it for the first time.
This is a set of Kickstarter exclusive additions for Milito, which were given out with every Kickstarter copy of the game. It includes:
A reproduction coin of antiquity.
One additional Imperial Roman army (31 cards). This means that both players can command a Roman army in a civil war battle.
Two sets of four mercenary cards:
Cretan Archers
Gallic Medium Infantry
Hoplite Spears
Numidian Light Cavalry
Employing mercenaries offers you the chance to use troops that are not normally part of your army’s composition. Different troop types have different uses on the battlefield, so mercenaries offer you tactical options not usually available to your army (or give you additional units of a troop type you want more of in your army).
If you’d like to use a mercenary unit in your army, here’s how to do so:
Before flipping a coin to decide the game’s first player, choose one of your four mercenary cards to hire for your army. Add it to your army without showing your opponent the card you have chosen.
Remove one other unit card of your choice from your army; this card is not used in the game. Note that the removed card cannot be a Leader.
The mercenary card counts as a standard unit card in your army.
That’s it!
Each player may choose up to one mercenary unit to add to their army.
The downside of using mercenaries is that everyone knows they are there – that’s the price you pay for their added flexibility! The card backs say ‘Mercenary’ on them, so your opponent will always know if you hold a mercenary card in your hand or if it is the next card in the draw deck. However, they will not know which mercenary unit you have chosen until you use it for the first time.
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ag.gameitem.lastUpdated: 2025-05-07 00:02:19.81