Vorsicht Qualle! (2003)
ag.gameitem.AGID:
Spielzeit: 0
Mindestalter: 4
Spieleranzahl:
2 - 4
ag.gameitem.publisher:
Nürnberger-Spielkarten-Verlag
Spiel-Designer:
Frank Stark
Künstler:
Unbekannt
Mechaniken:
Memory
Beschreibung
A sea-creature themed memory game for children.
The game contains 20 sea cards, 18 "yuck!" cards and 2 "wanted!" cards. Sea and "yuck!" cards show the same sea creatures. Some are very similar, differing only in colour or other small details. Cards also have a point value from 1-3.
The sea cards are shuffled and laid out face-down. The "yuck!" and "wanted!" cards are also shuffled and placed in a face-down stack. The player whose turn it is turns over the top card from the stack and a sea card of his/her choice. If he/she turns over a card that matches the current "yuck!" card from the stack, he/she has to take the "yuck!" card, returns all the open sea cards to the face-down state but gets to look at as many sea cards as there are points on the card.
If the top card from the stack is a "wanted!" card, players instead try to find (rather than avoid) the matching sea card. The player who earns a "wanted!" card can use it to remove one of his/her "yuck!" cards from the game.
The game ends when a player has received 5 or 7 "yuck!" cards (number depends on number of players). The player with the fewest "yuck!" cards wins the game.
A sea-creature themed memory game for children.
The game contains 20 sea cards, 18 "yuck!" cards and 2 "wanted!" cards. Sea and "yuck!" cards show the same sea creatures. Some are very similar, differing only in colour or other small details. Cards also have a point value from 1-3.
The sea cards are shuffled and laid out face-down. The "yuck!" and "wanted!" cards are also shuffled and placed in a face-down stack. The player whose turn it is turns over the top card from the stack and a sea card of his/her choice. If he/she turns over a card that matches the current "yuck!" card from the stack, he/she has to take the "yuck!" card, returns all the open sea cards to the face-down state but gets to look at as many sea cards as there are points on the card.
If the top card from the stack is a "wanted!" card, players instead try to find (rather than avoid) the matching sea card. The player who earns a "wanted!" card can use it to remove one of his/her "yuck!" cards from the game.
The game ends when a player has received 5 or 7 "yuck!" cards (number depends on number of players). The player with the fewest "yuck!" cards wins the game.
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ag.gameitem.lastUpdated: 2025-05-04 17:42:47.28