Glory (1982)
ag.gameitem.AGID:
Playtime: 0
Min. Age: 12
Number of Players:
2
ag.gameitem.publisher:
(Self-Published)
Designers:
Rudy Scott Nelson
Artists:
Unknown
Mechanics:
Dice Rolling,
Simulation
Beschreibung
Glory: A Simulation Study of Individual Combat Between 1750 and 1914.
"Glory is a skirmish warfare set of miniature rules designed to simulate skirmish warfare from 1816-1900. However, the rules have been designed in such a manner so that players can use them for any pre-World War I musket era skirmish action."
Notes on game scale...
Play can either be at the scale of 1 inch to 5 yards or 1 inch to three yards, or as the rulebook suggests: "For players who prefer using the metric system of measurement consider yards to read meters and use the following scale - One centimeter equals 1 meter (15mm scale). One centimeter equals 1/2 meter (20mm+ scale).
Components:
1 Rulebook (31 pages)
2 Pages of charts (one green & one blue)
1 page Draft - Corrections
Glory: A Simulation Study of Individual Combat Between 1750 and 1914.
"Glory is a skirmish warfare set of miniature rules designed to simulate skirmish warfare from 1816-1900. However, the rules have been designed in such a manner so that players can use them for any pre-World War I musket era skirmish action."
Notes on game scale...
Play can either be at the scale of 1 inch to 5 yards or 1 inch to three yards, or as the rulebook suggests: "For players who prefer using the metric system of measurement consider yards to read meters and use the following scale - One centimeter equals 1 meter (15mm scale). One centimeter equals 1/2 meter (20mm+ scale).
Components:
1 Rulebook (31 pages)
2 Pages of charts (one green & one blue)
1 page Draft - Corrections
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-04 09:12:00.785