Soap Opera Derby (1984)
ag.gameitem.AGID:
Spielzeit: 30
Mindestalter: 10
Spieleranzahl:
2 - 10
ag.gameitem.publisher:
Williams Trading
Spiel-Designer:
Unbekannt
Künstler:
Unbekannt
Mechaniken:
Roll / Spin and Move
Beschreibung
Players must acquire six awards by answering various questions about soap operas. The soap operas involved are General Hospital, One Life to Live, Guiding Light, Another World, As the World Turns, The Young & the Restless, All My Children, Days of Our Lives, Dallas, Dynasty, Falcon Crest, Loving, Capital, Knot’s Landing, Edge of Night, Ryan’s Hope and Search for Tomorrow.
Players must roll a six before they can begin moving on the board, but may get any number after that initial roll. Landing on a colored space requires them to answer a question (i.e. - landing on blue requires answering a question about General Hospital or Guiding Light). Correct answers allow them to roll again, while wrong answers move player to the next person.
If a player lands on an “Award Space”, a correct answer gets them the award represented by that color. There are also “Star Spaces” that act as wild spaces, but get the player an award for whatever color they chose if they give a correct answer. The first player to gather all six awards wins. The rules include a special note that all material included within the questions uses material from episodes up through the end of August, 1984.
Players must acquire six awards by answering various questions about soap operas. The soap operas involved are General Hospital, One Life to Live, Guiding Light, Another World, As the World Turns, The Young & the Restless, All My Children, Days of Our Lives, Dallas, Dynasty, Falcon Crest, Loving, Capital, Knot’s Landing, Edge of Night, Ryan’s Hope and Search for Tomorrow.
Players must roll a six before they can begin moving on the board, but may get any number after that initial roll. Landing on a colored space requires them to answer a question (i.e. - landing on blue requires answering a question about General Hospital or Guiding Light). Correct answers allow them to roll again, while wrong answers move player to the next person.
If a player lands on an “Award Space”, a correct answer gets them the award represented by that color. There are also “Star Spaces” that act as wild spaces, but get the player an award for whatever color they chose if they give a correct answer. The first player to gather all six awards wins. The rules include a special note that all material included within the questions uses material from episodes up through the end of August, 1984.
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ag.gameitem.lastUpdated: 2025-05-03 18:31:39.974