Android: Netrunner – A Study in Static
(2013)
| Average time to play: | 45 |
| Minimum age: | 14 |
| Number of players: | 2 |
| Publisher: | Fantasy Flight Games, Edge Entertainment, Galakta, Giochi Uniti, Heidelberger Spieleverlag |
| Designers: | Richard Garfield, Lukas Litzsinger |
| Artists: | Christina Davis, Adam S. Doyle, Mauricio Herrera, Amelie Hutt, Juan Manuel Tumburus |
| Mechanics: | Action Points, Hand Management, Secret Unit Deployment, Variable Player Powers |
Game description from the publisher:
Time is relative. Time can be manipulated. The fourth Data Pack in the "Genesis Cycle" for Android: Netrunner, A Study in Static focuses on developing each faction's traditional strengths even as it opens up new strategies for players to explore; each of the four Corporations receives a new piece of ice, and all three Runners receive a new icebreaker. New resources and agendas permit players to pursue tightly focused deck builds centered around an increasing number of tricks and traps. Meanwhile, A Study in Static also allows players to reevaluate their existing decks and reconfigure them for greater efficiency.
With their advancements in ice, icebreakers, and hardware, the sixty new cards from A Study in Static (three copies each of twenty individual cards) escalate the game's cyberstruggles to a new form of art. No longer do the factions content themselves to building and breaking snares and subroutines; they turn their attentions to the flow of time itself. So much as time is a matter of perception and of movement, A Study in Static is a study in the ability to accelerate and impede the passage of time.
Last Updated: 2025-10-27 05:33:21 UTC
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