Up Too High (2024)

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ag.gameitem.AGID:
Playtime: 40
Min. Age: 10
Number of Players: 2 - 5
ag.gameitem.publisher: Jolly Dutch Productions
Designers: Joost de Kruijff
Artists: Gustavo Furstenau
Mechanics: Stock Holding, Auction / Bidding, Investment
Beschreibung
On distant islands, small airline companies compete for the path to the top. Make sure you hold the most shares, and you’ll decide the company’s next moves!

GOAL OF THE GAME
In Up Too High your goal is to grow the companies you hold shares in as much as possible. By cleverly buying shares you can take advantage of the bigger airports, or make the decisions as a company president. If you have the most shares in a company, you decide on the company’s actions. You can invest in airport expansion, purchase airplanes, and distribute dividend. The larger a company grows, the more valuable its shares become. The player with the most valuable shares, wins the game.

GAMEPLAY OVERVIEW
The game is played in rounds. Each round consists of two phases: a Share Phase and a Company Phase. In the Share Phase, players buy shares to expand their portfolio. In the Company Phase, companies take action in alphabetical order to generate income, make expansions, and distribute dividend. When the draw deck is empty for the third time and reshuffled during a round, this is the final round. The game ends when Company G has been in action in this round.

—description from the publisher

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ag.gameitem.lastUpdated: 2025-05-03 19:15:59.539