Consensus (2019)

ag.gameitem.AGID:
Spielzeit: 45
Mindestalter: 6
Spieleranzahl:
2 - 10
ag.gameitem.publisher:
Game Genius
Spiel-Designer:
Peter Williamson
Künstler:
Unbekannt
Mechaniken:
Prisoner's Dilemma,
Turn Order: Progressive,
Alliances,
Area Movement,
Negotiation,
Different Dice Movement
Beschreibung
Our first tabletop game, Consensus, requires strategy, pattern recognition, and communication. Made for 2-10 players, this game serves as a creative reaction to the polarized dialogue and toxic partisanship in our communities.
Consensus uses game theory and a variety of custom layers to stimulate a turn based debate between people with different agendas. You can control the setup to either be competitive or collaborative. Play to outsmart and outscore your opponents or add real topics and your opinions to find common ground.
At Game Genius, our goal was to build a fun game that doubles as a conversation tool. Within our services, we facilitate introductory play sessions with Consensus because it's an effective way to learn more about a group.
—description from the publisher
Our first tabletop game, Consensus, requires strategy, pattern recognition, and communication. Made for 2-10 players, this game serves as a creative reaction to the polarized dialogue and toxic partisanship in our communities.
Consensus uses game theory and a variety of custom layers to stimulate a turn based debate between people with different agendas. You can control the setup to either be competitive or collaborative. Play to outsmart and outscore your opponents or add real topics and your opinions to find common ground.
At Game Genius, our goal was to build a fun game that doubles as a conversation tool. Within our services, we facilitate introductory play sessions with Consensus because it's an effective way to learn more about a group.
—description from the publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-02 07:56:52.275