Advanced Solo Campaign & A.I.System: For Missile Threat (2019)

ag.gameitem.AGID:
Spielzeit: 180
Mindestalter: 16
Spieleranzahl:
1
ag.gameitem.publisher:
Ostfront Publishing
Spiel-Designer:
Andrew Chapman (II)
Künstler:
Unbekannt
Mechaniken:
Dice Rolling,
Action Points,
Solo / Solitaire Game,
Secret Unit Deployment
Beschreibung
Advanced Solo Campaign''
The Advanced Solo Campaign allows you to fight a map-based, objective-driven campaign, which escalates as you progress.
These Advanced rules include:
many unique pilot skills that can be earned,
3 different campaign maps (for a short, long, or medium campaign),
rules for capturing enemy pilots,
pre-made aircraft and ordnance sheets for each period,
and much more.
The Advanced Solo Campaign functions similar to the Mercenary Air Campaign, but with a focus on a campaign map, and a turn limit to destroy the enemy HQ.
A.I. System
The A.I system provides you with a flow-chart based automate to enhance your solo experience. The system is simple but with the depth to handle the different behaviour of Fighters, Strike aircraft, Ground Forces and the deployment of enemy Ground Assets.
Both of these products are designed to run with Missile Threat, the game of air combat from 1960 - 2000.
—description from the publisher
Advanced Solo Campaign''
The Advanced Solo Campaign allows you to fight a map-based, objective-driven campaign, which escalates as you progress.
These Advanced rules include:
many unique pilot skills that can be earned,
3 different campaign maps (for a short, long, or medium campaign),
rules for capturing enemy pilots,
pre-made aircraft and ordnance sheets for each period,
and much more.
The Advanced Solo Campaign functions similar to the Mercenary Air Campaign, but with a focus on a campaign map, and a turn limit to destroy the enemy HQ.
A.I. System
The A.I system provides you with a flow-chart based automate to enhance your solo experience. The system is simple but with the depth to handle the different behaviour of Fighters, Strike aircraft, Ground Forces and the deployment of enemy Ground Assets.
Both of these products are designed to run with Missile Threat, the game of air combat from 1960 - 2000.
—description from the publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-30 16:57:37.219