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   Origins of World War I (1969)

Image of Origins of World War I 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 3 to 5 players.
For the pros among you, the following mechanics can be decisive: Alliances, Auction / Bidding, Dice Rolling, Negotiation, Ratio / Combat Results Table, Simulation und Variable Player Powers...

Game Data

Average time to play: 60
Minimum age: 12
Number of players: 3 - 5
Publisher: Dover Publications, dtv (Deutscher Taschenbuch Verlag), Hugendubel Verlag, Hutchinson, Random House, Inc., RBA Libros S.A.
Designers: Jim Dunnigan
Artists: Sid Sackson
Mechanics: Alliances, Auction / Bidding, Dice Rolling, Negotiation, Ratio / Combat Results Table, Simulation, Variable Player Powers
Durchschnitt: 0.0 (0 Bewertungen )
Origins of World War I appears in Sid Sackson's well-known game book A Gamut of Games. Gameplay is very similar to Origins of World War II, which was published by The Avalon Hill Game Co in 1971, although players have to provide their own game components. The following description was taken from A Gamut of Games introduction of this game: A political/strategy game in which five players represent the five major nations in pre-World War I Europe. They must compete against each other to achieve each nation's 'national objectives'. While actual war is not allowed in the game, the play should show quite clearly how tensions developed to such a high pitch in 1914. Note: A full set of rules and print-and-play components are available for download in the files section, below. Re-implemented by: Origins of World War II

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Last Updated: 2025-10-10 17:25:40 UTC

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