1961
(2022)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 6 players.
For the pros among you, the following mechanics can be decisive: Multi-Use Cards, Player Elimination und Turn Order: Pass Order...
Game Data
| Average time to play: | 20 |
| Minimum age: | 12 |
| Number of players: | 2 - 6 |
| Publisher: | House Fish Balloon, LLC |
| Designers: | Blake Propach |
| Artists: | Michael Kuroda |
| Mechanics: | Multi-Use Cards, Player Elimination, Turn Order: Pass Order |
1961 is a Cold War card game where players take turns bolstering their nation, spying on enemies, and launching missiles. As tensions mount, the threat of nuclear war looms overhead, and players strive toward technological victory, world peace, or mutually assured destruction.
Players take turn drawing one card, playing one card, and activating any available buildings. There are three ways to play a card - as an Action (one-time use), as a Building (permanent, destructible resource), or as Supply (face down on a building, acting defensively).
Launching missiles is the primary mechanic of the game. Players must take caution though, as each launch risks activating enemy counter missile known as Response Systems.
1) Win the Space Race by stacking five cards on your Moon Lander.
2) Build 3 Embassies to achieve diplomatic world peace.
3) Be the sole survivor of a nuclear wipeout.
- Description from the Publisher
Alternative names:
1961
Last Updated: 2025-10-06 20:56:45 UTC
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