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   トーテムのこころ (Spirit of Totem) (2016)

Image of トーテムのこころ (Spirit of Totem) 🔎

Who is this game suitable for?

Suitable for ages 10 and up. You can play with 1 to 7 players.
For the pros among you, the following mechanics can be decisive: Hand Management, Pattern Building und Take That...

Game Data

Average time to play: 20
Minimum age: 10
Number of players: 1 - 7
Publisher: ジャンクション (Junction+)
Designers: (Uncredited)
Artists: Yoshiteru Tsujino (辻野 芳輝)
Mechanics: Hand Management, Pattern Building, Take That
Durchschnitt: 0.0 (0 Bewertungen )
In トーテムのこころ (Spirit of Totem), players attempt to create a totem pole from cards before anyone else. Most cards depict one or three color-coded spirit icons at the top of the card, with the colors being repeated at the bottom of the card as well; a few cards picture a thunderbird, and these cards are used to top a totem or cast a spell. Each player starts with two cards in hand, and on a turn first draws one card, then plays or discards one card. When they play a totem card, they can start a totem or add to a totem — but when adding to a totem at least one of the colored marks on the card being added must be placed in the same column as the card being covered, even if this means the card being placed doesn't line up exactly with the card below. If the top card shows red, yellow, blue, and you want to add a yellow, brown, blue, then you can line up the yellow marks or the blues, but not both. When a player plays a thunderbird, they can cast one of the four spells in play, after which that spell is placed face down until all four spells have been cast, after which they're all revealed once again. The spells are "Wind blows left/right", "Zap", and "Gift". The caster of the wind spell chooses a height above the first level, then all cards at the level and above are shifted one column left or right, depending on the wind. If parts of a totem have no support, then those cards are discard. Zap removes the top card in a player's totem, and Gift requires each player to pass one card in hand left and the other right. As soon as a totem consists of at least four cards and the top card is centered with the bottom card (regardless of the positioning of the intervening cards), the player can top the totem with a thunderbird card to win the game. If the player has an earth totem on top — that is, a card showing the same spirit icon in all three spots, then the totem doesn't need to be aligned to be topped with a thunderbird. トーテムのこころ (Spirit of Totem) also includes rules for solo play, with the player needing to build totems of 7, 8, 9, and 10 cards without the use of spells in order to win.

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Last Updated: 2025-10-12 16:25:49 UTC

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