Naval Warfare: Battleships to Dreadnoughts – Squadron & Fleet Action 1895 to 1920 (2017)

ag.gameitem.AGID:
Spielzeit: 0
Mindestalter: 12
Spieleranzahl:
2 - 4
ag.gameitem.publisher:
(Self-Published)
Spiel-Designer:
Geoff Curran
Künstler:
Geoff Curran
Mechaniken:
Measurement Movement,
Simulation,
Dice Rolling
Beschreibung
Naval Warfare: Battleships to Dreadnoughts - Squadron & Fleet Action 1895 to 1920
Naval Wargaming rules for the period around 1895 through to 1920 covering the Pre-Dreadnought and Dreadnought eras.
The rules are illustrated throughout with examples of play to aid learning.
Included are:
The rules (57 pages including ship data)
two sheets of game record counters - to aid game play.
Three 'Quick Reference Sheets' for eras 1895-1908, 1909 - 1914, and 1914 +
An Excel file on which you can deploy data for your owned ships to make information counters to place by them
Word files giving alternative formats for recording your ship data on a single table or individual 'card sized' tables that can be placed in plastic card sleeves.
Gunfire is in factors: Ships have four states of damage/ deterioration and Critical hits.
Simple command and control rules allow for the poor communications that existed in this era.
Data is included for ships for the period for:
German,
Great Britain,
Italy,
France,
Japan,
Russia, and
the USA.
—description from the publisher
Naval Warfare: Battleships to Dreadnoughts - Squadron & Fleet Action 1895 to 1920
Naval Wargaming rules for the period around 1895 through to 1920 covering the Pre-Dreadnought and Dreadnought eras.
The rules are illustrated throughout with examples of play to aid learning.
Included are:
The rules (57 pages including ship data)
two sheets of game record counters - to aid game play.
Three 'Quick Reference Sheets' for eras 1895-1908, 1909 - 1914, and 1914 +
An Excel file on which you can deploy data for your owned ships to make information counters to place by them
Word files giving alternative formats for recording your ship data on a single table or individual 'card sized' tables that can be placed in plastic card sleeves.
Gunfire is in factors: Ships have four states of damage/ deterioration and Critical hits.
Simple command and control rules allow for the poor communications that existed in this era.
Data is included for ships for the period for:
German,
Great Britain,
Italy,
France,
Japan,
Russia, and
the USA.
—description from the publisher
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-05-01 01:24:16.706