3D Tic Tac Toe
(1953)
Average time to play: | 1 |
Minimum age: | 6 |
Number of players: | 2 |
Publisher: | (Unknown), CEFA (Celulosa Fabril S. A.), Creative Crafthouse, Crisloid, DBGM, Gametime, Inc., Goliath Games, Handiform Plastic Corp., Hoi Polloi Inc., House of Marbles, Invento Products, Kaye-Jacobel Associated, Micro-Lite, Pacific Game Company, Reiss Games, The Rumbold Gallery, Skansen Designs, Skor-Mor, Wm F. Drueke & Sons, Inc. |
Designers: | Woodrow Arthur Heacock, William Spyker, Herbert B. Swift |
Artists: | (Uncredited) |
Mechanics: | Set Collection, Pattern Building, Pattern Recognition |
Trades on the Marketplace: |
Trimula appears to be an implementation of 3D Noughts and Crosses. It looks from the box that it was released sometime in the early 70s. The contents consists of a clear plastic 3D game board which can be assembled and disassembled at will, and a more than adequate number of large glass marbles in two colours. However whilst it is a game in a 3 x 3 x 3 matrix, it has very different win conditions to Tic Tac Toe in that the player with the most row of 3, when the pawns are all played, wins.
There are a number of other such games where the players use 3 boards arranged to yield 27 playing positions.
Last Updated: 2025-07-28 22:38:46 UTC