Nibar's Keep
(1987)
| Average time to play: | 45 |
| Minimum age: | 12 |
| Number of players: | 2 |
| Publisher: | Tactical Studies Rules (TSR) |
| Designers: | C. C. Stoll |
| Artists: | Jennell Allyn Jaquays, Dave LaForce |
| Mechanics: | Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Variable Set-up |
Nibar's Keep is a short game of tactical combat for two players. Each player assumes the role of a warrior in Nibar's arena. Each warrior is aided by a force of diverse creatures, some of which are magically summoned after the game has started. To win the game, a player must accomplish either of the following two objectives:
1) Move one's own warrior onto one of the two rune hexes guarded by the opponent; or,
2) Inflict two wounds on the opponent's warrior
Published in Dragon magazine, Issue #118.
Alternative names:
Nibar's Keep
Last Updated: 2025-10-10 08:19:31 UTC
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