Monopoly (1935)
Temps de jeu: 180
Age min.: 8
Joueurs: 2 - 8
Editeur: Winning Moves Games (USA), The Op Games, Zontik Games, Smeets & Schippers, Winning Solutions (WS Game Company), Schmidt Spiele, Inspiration tv network, Tilsit, John Waddington Ltd., Tomy, Kod Kod, John Sands Pty Ltd, Super Impulse, General Mills, Åhlén & Åkerlund, Majora, JinLiLai, (Self-Published), Kasco Industries, Estrela, Metrotoy, Schtelber, Editrice Giochi, Franz Schmidt, Altap, Aurimagic, ASS Altenburger Spielkarten, deSka, Klee, Carlit, The Swan Press Limited, Johannesburg, Borras Plana S.A., PanGraf, Barnes & Noble, Brohm-Parker-Spiele, Waddingtons, NeoTroy Games, Toltoys, Nýja leikfangagerðin, MB Juegos, Remoundo, Hasbro, Clipper, Korea Boardgames, Oy Fenno-Alga Ab, Edwards Dunlop And Company Limited, Tomy Company, Ltd. (Takara Tomy), (Unknown), Parker Brothers, Nilco S.A., MIKA, Globetrade, A. F. Tompson & Son Ltd., Manhattan Agencies, Hanayama, Kuvataide, Epoch Co., Ltd., Funskool Games, Damm / Egmont, Miro Company, Parker Spiele, Leaping Dog, Alga
Concepteurs: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistes: Charles Darrow, (Uncredited), Edison Girard
Mécaniques: Auction / Bidding, Auction: English, Track Movement, Ownership, Income, Trading, Lose a Turn, Roll / Spin and Move, Set Collection, Player Elimination, Loans
Age min.: 8
Joueurs: 2 - 8
Editeur: Winning Moves Games (USA), The Op Games, Zontik Games, Smeets & Schippers, Winning Solutions (WS Game Company), Schmidt Spiele, Inspiration tv network, Tilsit, John Waddington Ltd., Tomy, Kod Kod, John Sands Pty Ltd, Super Impulse, General Mills, Åhlén & Åkerlund, Majora, JinLiLai, (Self-Published), Kasco Industries, Estrela, Metrotoy, Schtelber, Editrice Giochi, Franz Schmidt, Altap, Aurimagic, ASS Altenburger Spielkarten, deSka, Klee, Carlit, The Swan Press Limited, Johannesburg, Borras Plana S.A., PanGraf, Barnes & Noble, Brohm-Parker-Spiele, Waddingtons, NeoTroy Games, Toltoys, Nýja leikfangagerðin, MB Juegos, Remoundo, Hasbro, Clipper, Korea Boardgames, Oy Fenno-Alga Ab, Edwards Dunlop And Company Limited, Tomy Company, Ltd. (Takara Tomy), (Unknown), Parker Brothers, Nilco S.A., MIKA, Globetrade, A. F. Tompson & Son Ltd., Manhattan Agencies, Hanayama, Kuvataide, Epoch Co., Ltd., Funskool Games, Damm / Egmont, Miro Company, Parker Spiele, Leaping Dog, Alga
Concepteurs: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistes: Charles Darrow, (Uncredited), Edison Girard
Mécaniques: Auction / Bidding, Auction: English, Track Movement, Ownership, Income, Trading, Lose a Turn, Roll / Spin and Move, Set Collection, Player Elimination, Loans
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Le jeu a également été publié sous ces noms:
Μονοπώλιο ,
大富翁/强手棋 ,
Monopoli ,
Banco Imobiliário Brasil ,
Banco Imobiliário: Luxo ,
Mr. Paploo Millioner ,
Monopoly: KeyChain Edition ,
Cờ Phú Ông ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopol ,
Monopoly: Deluxe Anniversary Edition ,
Millionaire ,
Monopoly: Lietuva ,
Monopoly: Νοσταλγία ,
Monopoly: Token Madness ,
Kleppspelet ,
Monopoly: South African Edition ,
Monopoly: 70th Anniversary Edition ,
Metropoli ,
Monopoly: Swedish ,
Monopoly: Swiss Edition ,
Monopoly Heute 2006 ,
מונופול קלאסי ,
מונופול ,
Banco Imobiliário ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly (Madrid/Barcelona) ,
Monopoly: 25th Anniversary ,
Monopol de Luxe ,
Stavangerspillet ,
Monopoly: Philadelphia Edition ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Deluxe Monopoly ,
Monopoly: Edizione Nostalgia ,
Monopoly: The Original ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly 60 ,
Monopoly: 80th anniversary edition 1935–2015 ,
모노폴리 ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly ,
Monopoly: 1935 Deluxe ,
Ålborg på spil ,
Banco Imobiliário Mundo ,
Millionær ,
Orkdalspillet ,
World's Smallest Monopoly ,
Monopoly: Nostalgia Tin BoxEdition ,
Sandnesspillet ,
모노폴리 클래식 ,
Monopoly: General Mills Collector's Edition ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: 50th Anniversary Edition ,
모노폴리 넘버 원 ,
Gute Reise Monopoly ,
Beuru Mabeul ,
Monopoly Edición Limitada (caja de madera) ,
Cờ Tỷ Phú ,
Monopoly: Standard Tunisian ,
Compact Monopoly ,
Monopoly: 70ste verjaardagseditie ,
Monopoly houten editie ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
モノポリー ,
Монополия ,
La Gran Capital ,
Monopol De Luxe ,
Monopoli: Edizione Europea ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: 1935 Retro ,
Monopoly: Greek Nostalgia Wooden Edition ,
Москва ,
Monopolio
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118