Monopoly (1935)
Tiempo de Juego: 180
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Borras Plana S.A., Franz Schmidt, The Swan Press Limited, Johannesburg, Kuvataide, Toltoys, Hasbro, Damm / Egmont, Estrela, Oy Fenno-Alga Ab, Brohm-Parker-Spiele, Parker Brothers, Tomy, General Mills, Schtelber, Metrotoy, Tilsit, (Unknown), Parker Spiele, Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Åhlén & Åkerlund, Globetrade, Klee, MB Juegos, Schmidt Spiele, Nýja leikfangagerðin, Editrice Giochi, Kod Kod, JinLiLai, Clipper, deSka, Altap, NeoTroy Games, John Waddington Ltd., Barnes & Noble, Kasco Industries, Manhattan Agencies, Funskool Games, Carlit, Korea Boardgames, Majora, PanGraf, Miro Company, Aurimagic, MIKA, Inspiration tv network, Zontik Games, Hanayama, Smeets & Schippers, A. F. Tompson & Son Ltd., Super Impulse, Epoch Co., Ltd., The Op Games, Nilco S.A., Remoundo, Leaping Dog, Waddingtons, John Sands Pty Ltd, ASS Altenburger Spielkarten, (Self-Published), Winning Moves Games (USA), Tomy Company, Ltd. (Takara Tomy), Alga
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Charles Darrow, (Uncredited), Edison Girard
Mecánicas: Income, Auction: English, Lose a Turn, Ownership, Trading, Auction / Bidding, Player Elimination, Track Movement, Set Collection, Roll / Spin and Move, Loans
Edad Mínima: 8
Jugadores: 2 - 8
Editor: Borras Plana S.A., Franz Schmidt, The Swan Press Limited, Johannesburg, Kuvataide, Toltoys, Hasbro, Damm / Egmont, Estrela, Oy Fenno-Alga Ab, Brohm-Parker-Spiele, Parker Brothers, Tomy, General Mills, Schtelber, Metrotoy, Tilsit, (Unknown), Parker Spiele, Winning Solutions (WS Game Company), Edwards Dunlop And Company Limited, Åhlén & Åkerlund, Globetrade, Klee, MB Juegos, Schmidt Spiele, Nýja leikfangagerðin, Editrice Giochi, Kod Kod, JinLiLai, Clipper, deSka, Altap, NeoTroy Games, John Waddington Ltd., Barnes & Noble, Kasco Industries, Manhattan Agencies, Funskool Games, Carlit, Korea Boardgames, Majora, PanGraf, Miro Company, Aurimagic, MIKA, Inspiration tv network, Zontik Games, Hanayama, Smeets & Schippers, A. F. Tompson & Son Ltd., Super Impulse, Epoch Co., Ltd., The Op Games, Nilco S.A., Remoundo, Leaping Dog, Waddingtons, John Sands Pty Ltd, ASS Altenburger Spielkarten, (Self-Published), Winning Moves Games (USA), Tomy Company, Ltd. (Takara Tomy), Alga
Diseñadores: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: Charles Darrow, (Uncredited), Edison Girard
Mecánicas: Income, Auction: English, Lose a Turn, Ownership, Trading, Auction / Bidding, Player Elimination, Track Movement, Set Collection, Roll / Spin and Move, Loans
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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El juego también se publicó con estos nombres:
Beuru Mabeul ,
Μονοπώλιο ,
Monopol De Luxe ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
モノポリー ,
Monopoli ,
Monopoly: 1935 Retro ,
모노폴리 클래식 ,
Monopoly: 85th Anniversary Edition ,
World's Smallest Monopoly ,
모노폴리 넘버 원 ,
Gute Reise Monopoly ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoli: Edizione Europea ,
מונופול קלאסי ,
Millionaire ,
Mr. Paploo Millioner ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Lietuva ,
Banco Imobiliário Mundo ,
Monopoly ,
Kleppspelet ,
Monopoly: 25th Anniversary ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopolio ,
Monopoly: Standard Tunisian ,
Orkdalspillet ,
Monopoly: The Original ,
Monopoly: Nostalgia Tin BoxEdition ,
Banco Imobiliário ,
Monopoly: Swiss Edition ,
Monopoly: 70ste verjaardagseditie ,
Deluxe Monopoly ,
Cờ Tỷ Phú ,
Monopoly: 50th Anniversary Edition ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: General Mills Collector's Edition ,
Monopoly: South African Edition ,
Monopoly: Swedish ,
Monopoly: 80th anniversary edition 1935–2015 ,
Sandnesspillet ,
Monopol de Luxe ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly houten editie ,
Monopoly: Greek Nostalgia Wooden Edition ,
Millionær ,
Cờ Phú Ông ,
大富翁/强手棋 ,
Monopoly: 1935 Deluxe ,
Monopoly: Νοσταλγία ,
Москва ,
Metropoli ,
Ålborg på spil ,
Banco Imobiliário: Luxo ,
Monopoly: Philadelphia Edition ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopol ,
Monopoly Heute 2006 ,
모노폴리 ,
Monopoly 60 ,
מונופול ,
Compact Monopoly ,
La Gran Capital ,
Monopoly: Premier 70th Anniversary Edition ,
Banco Imobiliário Brasil ,
Stavangerspillet ,
Monopoly: Edizione Nostalgia ,
Monopoly: Token Madness ,
Монополия ,
Monopoly: Nostalgia Wooden Box ,
Monopoly (Madrid/Barcelona) ,
Monopoly: KeyChain Edition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118