Monopoly (1935)
Tempo de Jogo: 180
Idade Mín.: 8
Jogadores: 2 - 8
Editora: The Op Games, Klee, (Unknown), Metrotoy, General Mills, Alga, Borras Plana S.A., NeoTroy Games, Damm / Egmont, Funskool Games, Korea Boardgames, deSka, Oy Fenno-Alga Ab, Smeets & Schippers, Barnes & Noble, MB Juegos, Åhlén & Åkerlund, Estrela, Tomy Company, Ltd. (Takara Tomy), Parker Brothers, Schtelber, Manhattan Agencies, Epoch Co., Ltd., Tilsit, Kuvataide, Brohm-Parker-Spiele, PanGraf, Hanayama, Kasco Industries, Remoundo, Tomy, Majora, A. F. Tompson & Son Ltd., Winning Moves Games (USA), Super Impulse, Toltoys, Nýja leikfangagerðin, Schmidt Spiele, Altap, Aurimagic, Carlit, MIKA, The Swan Press Limited, Johannesburg, Parker Spiele, Kod Kod, Zontik Games, John Sands Pty Ltd, Inspiration tv network, Globetrade, Miro Company, (Self-Published), JinLiLai, Nilco S.A., ASS Altenburger Spielkarten, Editrice Giochi, John Waddington Ltd., Franz Schmidt, Leaping Dog, Winning Solutions (WS Game Company), Clipper, Waddingtons, Hasbro, Edwards Dunlop And Company Limited
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Auction / Bidding, Track Movement, Ownership, Trading, Player Elimination, Roll / Spin and Move, Auction: English, Set Collection, Lose a Turn, Income, Loans
Idade Mín.: 8
Jogadores: 2 - 8
Editora: The Op Games, Klee, (Unknown), Metrotoy, General Mills, Alga, Borras Plana S.A., NeoTroy Games, Damm / Egmont, Funskool Games, Korea Boardgames, deSka, Oy Fenno-Alga Ab, Smeets & Schippers, Barnes & Noble, MB Juegos, Åhlén & Åkerlund, Estrela, Tomy Company, Ltd. (Takara Tomy), Parker Brothers, Schtelber, Manhattan Agencies, Epoch Co., Ltd., Tilsit, Kuvataide, Brohm-Parker-Spiele, PanGraf, Hanayama, Kasco Industries, Remoundo, Tomy, Majora, A. F. Tompson & Son Ltd., Winning Moves Games (USA), Super Impulse, Toltoys, Nýja leikfangagerðin, Schmidt Spiele, Altap, Aurimagic, Carlit, MIKA, The Swan Press Limited, Johannesburg, Parker Spiele, Kod Kod, Zontik Games, John Sands Pty Ltd, Inspiration tv network, Globetrade, Miro Company, (Self-Published), JinLiLai, Nilco S.A., ASS Altenburger Spielkarten, Editrice Giochi, John Waddington Ltd., Franz Schmidt, Leaping Dog, Winning Solutions (WS Game Company), Clipper, Waddingtons, Hasbro, Edwards Dunlop And Company Limited
Designers: Charles Darrow, Elizabeth J. Magie (Phillips)
Artistas: (Uncredited), Edison Girard, Charles Darrow
Mecânicas: Auction / Bidding, Track Movement, Ownership, Trading, Player Elimination, Roll / Spin and Move, Auction: English, Set Collection, Lose a Turn, Income, Loans
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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O jogo também foi publicado com estes nomes:
Monopol de Luxe ,
Monopoly: South African Edition ,
Monopoly: 50th Anniversary Edition ,
Монополия ,
Monopoly: Greek Nostalgia Wooden Edition ,
Mr. Paploo Millioner ,
Stavangerspillet ,
Monopoly: KeyChain Edition ,
Monopoly: Swiss Edition ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Banco Imobiliário ,
Monopoly houten editie ,
Orkdalspillet ,
Monopoly: Swedish ,
モノポリー ,
Monopoly: General Mills Collector's Edition ,
World's Smallest Monopoly ,
Monopoly: Νοσταλγία ,
Banco Imobiliário Brasil ,
Cờ Phú Ông ,
Banco Imobiliário Mundo ,
Monopoly: Standard Tunisian ,
Monopoly (Madrid/Barcelona) ,
Monopoli ,
Monopoly: 1935 Deluxe ,
Monopoly: Philadelphia Edition ,
Metropoli ,
Monopoly Edición Limitada (caja de madera) ,
모노폴리 ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Monopoly Heute 2006 ,
מונופול ,
大富翁/强手棋 ,
Monopoly: 1935 Retro ,
Μονοπώλιο ,
Ålborg på spil ,
Monopolio ,
Monopol De Luxe ,
Kleppspelet ,
Banco Imobiliário: Luxo ,
Cờ Tỷ Phú ,
Москва ,
Beuru Mabeul ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoly: 65th Anniversary 1935-2000 ,
Gute Reise Monopoly ,
Monopoli: Edizione Europea ,
מונופול קלאסי ,
Millionaire ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Token Madness ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopol ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Edizione Nostalgia ,
Deluxe Monopoly ,
Millionær ,
Monopoly ,
Monopoly: Lietuva ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopoly: The Original ,
Monopoly 60 ,
Sandnesspillet ,
Monopoly: 85th Anniversary Edition ,
모노폴리 클래식 ,
Monopoly: Nostalgia Wooden Box ,
Compact Monopoly ,
Monopoly: 25th Anniversary ,
La Gran Capital ,
모노폴리 넘버 원
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118