Monopoly (1935)
Tempo di Gioco: 180
Età Min.: 8
Giocatori: 2 - 8
Editore: Hanayama, John Waddington Ltd., Barnes & Noble, Nilco S.A., A. F. Tompson & Son Ltd., Winning Moves Games (USA), Leaping Dog, Edwards Dunlop And Company Limited, Kod Kod, Estrela, Åhlén & Åkerlund, Aurimagic, Smeets & Schippers, PanGraf, The Swan Press Limited, Johannesburg, Tilsit, Klee, Clipper, Parker Spiele, Super Impulse, JinLiLai, John Sands Pty Ltd, The Op Games, Editrice Giochi, ASS Altenburger Spielkarten, Zontik Games, Schmidt Spiele, (Self-Published), Damm / Egmont, Globetrade, Brohm-Parker-Spiele, Alga, Majora, (Unknown), Schtelber, Miro Company, Metrotoy, Waddingtons, MB Juegos, Inspiration tv network, Franz Schmidt, General Mills, Nýja leikfangagerðin, Remoundo, Oy Fenno-Alga Ab, NeoTroy Games, Korea Boardgames, Toltoys, deSka, Altap, Manhattan Agencies, Funskool Games, Kuvataide, Winning Solutions (WS Game Company), Parker Brothers, MIKA, Carlit, Borras Plana S.A., Tomy Company, Ltd. (Takara Tomy), Kasco Industries, Hasbro, Tomy, Epoch Co., Ltd.
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: (Uncredited), Charles Darrow, Edison Girard
Meccaniche: Income, Set Collection, Ownership, Auction / Bidding, Trading, Lose a Turn, Track Movement, Roll / Spin and Move, Loans, Auction: English, Player Elimination
Età Min.: 8
Giocatori: 2 - 8
Editore: Hanayama, John Waddington Ltd., Barnes & Noble, Nilco S.A., A. F. Tompson & Son Ltd., Winning Moves Games (USA), Leaping Dog, Edwards Dunlop And Company Limited, Kod Kod, Estrela, Åhlén & Åkerlund, Aurimagic, Smeets & Schippers, PanGraf, The Swan Press Limited, Johannesburg, Tilsit, Klee, Clipper, Parker Spiele, Super Impulse, JinLiLai, John Sands Pty Ltd, The Op Games, Editrice Giochi, ASS Altenburger Spielkarten, Zontik Games, Schmidt Spiele, (Self-Published), Damm / Egmont, Globetrade, Brohm-Parker-Spiele, Alga, Majora, (Unknown), Schtelber, Miro Company, Metrotoy, Waddingtons, MB Juegos, Inspiration tv network, Franz Schmidt, General Mills, Nýja leikfangagerðin, Remoundo, Oy Fenno-Alga Ab, NeoTroy Games, Korea Boardgames, Toltoys, deSka, Altap, Manhattan Agencies, Funskool Games, Kuvataide, Winning Solutions (WS Game Company), Parker Brothers, MIKA, Carlit, Borras Plana S.A., Tomy Company, Ltd. (Takara Tomy), Kasco Industries, Hasbro, Tomy, Epoch Co., Ltd.
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Artisti: (Uncredited), Charles Darrow, Edison Girard
Meccaniche: Income, Set Collection, Ownership, Auction / Bidding, Trading, Lose a Turn, Track Movement, Roll / Spin and Move, Loans, Auction: English, Player Elimination
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Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Il gioco è stato pubblicato anche con questi nomi:
Monopoly ,
Monopol de Luxe ,
Monopoly: Philadelphia Edition ,
Москва ,
Monopoly Θησαυροι της Ελλαδας ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
모노폴리 넘버 원 ,
Monopoly: General Mills Collector's Edition ,
מונופול ,
Monopoly: KeyChain Edition ,
Gute Reise Monopoly ,
Kleppspelet ,
Banco Imobiliário Brasil ,
Ålborg på spil ,
Monopoly: Token Madness ,
Monopoli ,
Monopoly: 1935 Retro ,
Monopoly Heute 2006 ,
Monopoly: 65th Anniversary 1935-2000 ,
Banco Imobiliário Mundo ,
מונופול קלאסי ,
Monopoli: Edizione Europea ,
Monopoly: 70ste verjaardagseditie ,
Monopoly: Standard Tunisian ,
Monopoly 60 ,
Monopoly: Swiss Edition ,
Sandnesspillet ,
Monopoly (Madrid/Barcelona) ,
Monopolio ,
大富翁/强手棋 ,
모노폴리 클래식 ,
Monopoly: The Original ,
Deluxe Monopoly ,
Monopoly: Nostalgia Wooden Box ,
Monopol ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
Monopoly: Νοσταλγία ,
Orkdalspillet ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly: 70th Anniversary Edition ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Edizione Nostalgia ,
モノポリー ,
Mr. Paploo Millioner ,
Beuru Mabeul ,
Monopoly: South African Edition ,
Monopoly: 1935 Deluxe ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: 85th Anniversary Edition ,
Monopoly: Lietuva ,
Cờ Tỷ Phú ,
Stavangerspillet ,
Монополия ,
Cờ Phú Ông ,
Millionær ,
Compact Monopoly ,
Monopoly: 25th Anniversary ,
World's Smallest Monopoly ,
Monopoly houten editie ,
Monopoly: Premier 70th Anniversary Edition ,
Banco Imobiliário: Luxo ,
모노폴리 ,
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Millionaire ,
Monopoly: Swedish ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Nostalgia Tin BoxEdition ,
Monopol De Luxe ,
Μονοπώλιο ,
La Gran Capital ,
Metropoli ,
Monopoly: 50th Anniversary Edition ,
Banco Imobiliário ,
Monopoli: Nopean sijoittajan kiinteistöpeli
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118