Monopoly (1935)
Spielzeit: 180
Min. Alter: 8
Spieler: 2 - 8
Verlag: Tilsit, Åhlén & Åkerlund, Leaping Dog, MIKA, Epoch Co., Ltd., Smeets & Schippers, Parker Spiele, Borras Plana S.A., Kasco Industries, JinLiLai, Oy Fenno-Alga Ab, Remoundo, The Swan Press Limited, Johannesburg, Super Impulse, Funskool Games, Edwards Dunlop And Company Limited, Parker Brothers, Nilco S.A., Globetrade, (Unknown), Manhattan Agencies, Kod Kod, NeoTroy Games, Metrotoy, Hanayama, John Sands Pty Ltd, Hasbro, General Mills, Toltoys, Damm / Egmont, Estrela, Nýja leikfangagerðin, Franz Schmidt, deSka, Barnes & Noble, Korea Boardgames, The Op Games, Tomy, Miro Company, PanGraf, Altap, Klee, Schtelber, MB Juegos, Schmidt Spiele, Kuvataide, Carlit, Editrice Giochi, Inspiration tv network, (Self-Published), A. F. Tompson & Son Ltd., Zontik Games, Brohm-Parker-Spiele, Aurimagic, Majora, Tomy Company, Ltd. (Takara Tomy), Clipper, Winning Moves Games (USA), Waddingtons, John Waddington Ltd., Winning Solutions (WS Game Company), Alga, ASS Altenburger Spielkarten
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: Edison Girard, (Uncredited), Charles Darrow
Mechaniken: Trading, Lose a Turn, Loans, Roll / Spin and Move, Track Movement, Auction / Bidding, Player Elimination, Set Collection, Ownership, Income, Auction: English
Min. Alter: 8
Spieler: 2 - 8
Verlag: Tilsit, Åhlén & Åkerlund, Leaping Dog, MIKA, Epoch Co., Ltd., Smeets & Schippers, Parker Spiele, Borras Plana S.A., Kasco Industries, JinLiLai, Oy Fenno-Alga Ab, Remoundo, The Swan Press Limited, Johannesburg, Super Impulse, Funskool Games, Edwards Dunlop And Company Limited, Parker Brothers, Nilco S.A., Globetrade, (Unknown), Manhattan Agencies, Kod Kod, NeoTroy Games, Metrotoy, Hanayama, John Sands Pty Ltd, Hasbro, General Mills, Toltoys, Damm / Egmont, Estrela, Nýja leikfangagerðin, Franz Schmidt, deSka, Barnes & Noble, Korea Boardgames, The Op Games, Tomy, Miro Company, PanGraf, Altap, Klee, Schtelber, MB Juegos, Schmidt Spiele, Kuvataide, Carlit, Editrice Giochi, Inspiration tv network, (Self-Published), A. F. Tompson & Son Ltd., Zontik Games, Brohm-Parker-Spiele, Aurimagic, Majora, Tomy Company, Ltd. (Takara Tomy), Clipper, Winning Moves Games (USA), Waddingtons, John Waddington Ltd., Winning Solutions (WS Game Company), Alga, ASS Altenburger Spielkarten
Designer: Elizabeth J. Magie (Phillips), Charles Darrow
Künstler: Edison Girard, (Uncredited), Charles Darrow
Mechaniken: Trading, Lose a Turn, Loans, Roll / Spin and Move, Track Movement, Auction / Bidding, Player Elimination, Set Collection, Ownership, Income, Auction: English
Beschreibung anzeigen Kommentare anzeigen Preisentwicklung
Theme
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
Players take the part of land owners, attempting to buy and then develop their land. Income is gained by other players visiting their properties and money is spent when they visit properties belonging to other players. When times get tough, players may have to mortgage their properties to raise cash for fines, taxes and other misfortunes.
Gameplay
On his turn, a player rolls two dice and moves that number of spaces around the board. If the player lands on an as-yet-unowned property, he has the opportunity to buy it and add it to his portfolio or allow the bank to auction it to the highest bidder. If a player owns all the spaces within a color group, he may then build houses and hotels on these spaces, generating even more income from opponents who land there. If he lands on a property owned by another player, he must pay that player rent according to the value of the land and any buildings on it. There are other places on the board which can not be bought, but instead require the player to draw a card and perform the action on the card, pay taxes, collect income, or even go to jail.
Goal
The goal of the game is to be the last player remaining with any money.
Cultural impact on rules
Monopoly is unusual in that the game has official, printed rules, but most players learn how to play from others, never actually learning the correct way to play. This has led to the canonization of a number of house rules that make the game more palatable to children (and sore losers) but harm the gameplay by preventing players from going bankrupt or slowing down the rate of property acquisition. One common house rule has players put any money paid to the bank in the center of the board, which jackpot a player may earn by landing on Free Parking. This prevents the game from removing money from play, and since players collect $200 each time they pass Go, this results in ever-increasing bankrolls and players surviving rents that should have bankrupted them. Another house rule allows players to take "loans" from the bank instead of going bankrupt, which means the game will never end. Some house rules arise out of ignorance rather than attempts to improve the game. For instance, many players don't know that properties landed on but left unbought go up for auction, and even some that know to auction don't know that the bidding starts at $1, meaning a player may pay well below the listed price for an auctioned property.
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Das Spiel wurde auch unter folgenden Namen veröffentlicht:
Monopoly: Replik der deutschen Ausgabe von 1936 ,
Monopol De Luxe ,
Sandnesspillet ,
Cờ Phú Ông ,
Banco Imobiliário: Luxo ,
Monopoly: General Mills Collector's Edition ,
Mr. Paploo Millioner ,
Kleppspelet ,
Monopoly: Premier 70th Anniversary Edition ,
Monopoli: Edizione Europea ,
Monopoly: Swedish ,
Orkdalspillet ,
Monopoly: 1935 Deluxe ,
Monopoly: 25th Anniversary ,
Stavangerspillet ,
Monopoly: Hið heimsfræga spil um fasteignaviðskipti ,
모노폴리 ,
Monopoly: 80th anniversary edition 1935–2015 ,
Monopoly 60 ,
La Gran Capital ,
Monopoly Edición Limitada (caja de madera) ,
Monopoly: Lietuva ,
Monopoly: The Original ,
Monopoly: Nostalgia Tin BoxEdition ,
Μονοπώλιο ,
モノポリー ,
Monopoli: Nopean sijoittajan kiinteistöpeli ,
Monopoly: 65th Anniversary 1935-2000 ,
Monopoly: Edizione Nostalgia ,
Monopoly: KeyChain Edition ,
Ålborg på spil ,
Monopoly: 50th Anniversary Edition ,
World's Smallest Monopoly ,
Monopoly: Swiss Edition ,
Monopoly: Greek Nostalgia Wooden Edition ,
Monopol de Luxe ,
Monopoly: Deluxe Anniversary Edition ,
Monopoly: Standard Tunisian ,
Metropoli ,
Monopoly: Das berühmte Gesellschaftsspiel ,
Monopoly: Νοσταλγία ,
Monopoly Heute 2006 ,
Monopoly houten editie ,
Monopoly: Das berühmte Gesellschaftsspiel, Österreich Ausgabe ,
Monopoly: Nostalgia Wooden Box ,
Monopoly: 60th Anniversary Edition (1935–1995) ,
Монополия ,
Monopoly (Madrid/Barcelona) ,
Monopoly: Philadelphia Edition ,
Monopoly ,
מונופול ,
Banco Imobiliário Brasil ,
Millionaire ,
Deluxe Monopoly ,
大富翁/强手棋 ,
Monopoly: 70th Anniversary Edition ,
Москва ,
Monopoly: 70ste verjaardagseditie ,
Banco Imobiliário Mundo ,
Monopol ,
모노폴리 넘버 원 ,
Gute Reise Monopoly ,
Beuru Mabeul ,
Monopoli ,
모노폴리 클래식 ,
Millionær ,
מונופול קלאסי ,
Monopoly Θησαυροι της Ελλαδας ,
Cờ Tỷ Phú ,
Monopoly: South African Edition ,
Monopolio ,
Monopoly: 1935 Retro ,
Compact Monopoly ,
Banco Imobiliário ,
Monopoly: Token Madness ,
Monopoly: 85th Anniversary Edition
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ag.gameitem.lastUpdated: 2025-05-02 07:09:26.118