Indus Valley (2011)

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ag.gameitem.AGID:
Spielzeit: 0
Mindestalter: 0
Spieleranzahl: 2 - 7
ag.gameitem.publisher: Warp Spawn Games
Spiel-Designer: Lloyd Krassner
Künstler: Unbekannt
Mechaniken: Unbekannt
Beschreibung
A card game for 2-7 players.

Each player represents a city of the Bronze Age Indus Valley Civilization (IVC), also known as the Harappan Culture. The IVC flourished (in present day Pakistan) 3300 - 1300 BCE.

The game is conducted over 10 turns. Each turn represents 200 years.

Players share a common deck. Each card has the trait of one or more scoring categories of seven different types:
1. Farming
2. Animals
3. Materials
4. Products
5. Trade
6. Building
7. Culture

Each turn has 4 Phases:
1. Draw Phase
- Each player draws 3 cards OR fills their hand to 7 cards.
2. Trade Phase
- Players may trade Cards and Points with each other. Trades do not have to be equal.
3. Meld Phase
- Each player may make 1 or more melds in this phase. A meld must consist of 3 or more cards in the same category. A meld scores points in that category equal to the square of the number of cards in the meld.
4. End Phase
- Max hand size is 5. Discard excess cards.

At the end of the game each player looks at his 7 point categories. A player's final score is equal to his score in his lowest scoring category. The player with the highest final score wins.

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ag.gameitem.lastUpdated: 2025-04-26 15:16:01.771