Retinue: Medieval Skirmish Rules
(1978)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 6 players.
For the pros among you, the following mechanics can be decisive: Critical Hits and Failures, Dice Rolling, Events, Line of Sight, Measurement Movement, Paper-and-Pencil, Ratio / Combat Results Table, Scenario / Mission / Campaign Game, Simulation und Simultaneous Action Selection...
Game Data
| Average time to play: | 120 |
| Minimum age: | 12 |
| Number of players: | 2 - 6 |
| Publisher: | Asgard Miniatures, Tabletop Games |
| Designers: | David Cliff |
| Artists: | Malcom Ashton |
| Mechanics: | Critical Hits and Failures, Dice Rolling, Events, Line of Sight, Measurement Movement, Paper-and-Pencil, Ratio / Combat Results Table, Scenario / Mission / Campaign Game, Simulation, Simultaneous Action Selection |
Retinue
Per Wikipedia:
A retinue (Old French retenue, from retenir also meaning 'to employ', from Latin retenere, hold back, retain) is a body of persons "retained" in the service of a noble or royal personage, a suite (literal French meanings: what follows) of "retainers."
A Retinue is sometimes confused with an entourage, which is the far less stable body of people that followed whether or not they were -or claimed to be- retained or protected by the prominent person they served.
This game, albiet about knights fighting knights, recreates the true method of travel for a knight during the Middle Ages; Never alone!
This skirmish rule set of 42 pages and 2 pull out charts moves from a simple Retinue moving and meeting a group of bandits to Siege warfare. Suitable for a campaign game and weekend warriors, and provides some historical insight on the middle ages (A Knight's Tale" not withstanding)
Alternative names:
Retinue: Medieval Skirmish Rules
Last Updated: 2025-10-12 10:57:02 UTC
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