Not an Island (2003)

Game Image 419cd83f966ccc9901966d86c0f21070_thb.jpg 🔎
Playtime: 30
Min. Age: 10
Players: 4 - 15
Publisher: Family Pastimes
Designers: Jim Deacove
Artists: Unknown
Mechanics: Storytelling, Cooperative Game

From the box:

Once upon a time there was a quest to find the legendary but lost time machine. We want to return to our home dimension. It is too hard on Earth trying to use our knowledge & resources positively. Earthlings just don't get it!

All living things are connected in very deep ways. No one is an island by themselves. When something good is done, everyone gains & when something harmful is done, we all lose out, with more troubles & a loss of precious life force. This game thus nurtures imagination, listening, self-expression, collaboration & clear thinking, using a story-telling format.

The setting is science fictional, the issues everyday & real, tackled with role-playing, values discussions, dialogging, problem solving as well as creative writing.

Adaptable to any group situation. Lots of replay value!



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The game was also published under these names: Not an Island

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ag.gameitem.lastUpdated: 2025-04-28 02:03:21.095