Zelda Wind Walker (2014)
ag.gameitem.AGID:
Spielzeit: 0
Mindestalter: 0
Spieleranzahl:
2 - 4
ag.gameitem.publisher:
Warp Spawn Games
Spiel-Designer:
Lloyd Krassner
Künstler:
Unbekannt
Mechaniken:
Open Drafting,
Set Collection
Beschreibung
A card game for 2-4+ players based on the Video Game: Zelda the Wind Walker.
Players share a common deck. All cards are of 2 basic types: Quest Cards and Hero Cards. There are 7 types of hero cards: Weapons, Items, Defence, Actions, Friends, Special, Tricks. There are 7 types of quest cards: Location, Treasure, Enemy, Boss, Monster, Obstacle, Objectives. Each card has a point value ranging from 1 to 10 and a special effect (e.g. search deck, bonus, draw card).
To start each player is dealt 5 cards to form their hand. Players then take it in turns with each turn comprising 5 phases.
1. Destiny Phase
- Draw 2 cards and place them in your hand.
2. Adventure Phase
- First, play 1 card to your own tableau (the area in front of a player) or discard 1 card.
- Second, play 1 card to an opponent’s tableau or discard 1 card.
- There are 14 types of cards. A tableau can contain a max of 14 cards - 1 of each type. A card may be placed so as to replace a card of the same type already in play in a tableau in which case the replaced card is discarded.
3. Option Phase
- You may do one of the following 4 Options:
• Side Quest: Gain 1 Upgrade
• Mini Game: Draw 1 Card
• Picto Box: Gain 1 Quest Point
• Missing Link: Gain 2 Exploration Points
4. Quest Phase
- You may complete a quest. To do this, you must have at least 5 hero cards of different types present in your tableau. You must also have at least 5 quest cards of different types present in your tableau. Also, the total score of your hero cards must equal or exceed that of the quest cards.
- Score Quest Points equal to the total value of the quest (nor hero) cards played
After a quest is scored, discard your tableau and take an extra turn immediately.
5. End Phase
- Max hand size is 5 cards. Discard extras.
The first player to acquire 100+ Quest Points is the winner.
A card game for 2-4+ players based on the Video Game: Zelda the Wind Walker.
Players share a common deck. All cards are of 2 basic types: Quest Cards and Hero Cards. There are 7 types of hero cards: Weapons, Items, Defence, Actions, Friends, Special, Tricks. There are 7 types of quest cards: Location, Treasure, Enemy, Boss, Monster, Obstacle, Objectives. Each card has a point value ranging from 1 to 10 and a special effect (e.g. search deck, bonus, draw card).
To start each player is dealt 5 cards to form their hand. Players then take it in turns with each turn comprising 5 phases.
1. Destiny Phase
- Draw 2 cards and place them in your hand.
2. Adventure Phase
- First, play 1 card to your own tableau (the area in front of a player) or discard 1 card.
- Second, play 1 card to an opponent’s tableau or discard 1 card.
- There are 14 types of cards. A tableau can contain a max of 14 cards - 1 of each type. A card may be placed so as to replace a card of the same type already in play in a tableau in which case the replaced card is discarded.
3. Option Phase
- You may do one of the following 4 Options:
• Side Quest: Gain 1 Upgrade
• Mini Game: Draw 1 Card
• Picto Box: Gain 1 Quest Point
• Missing Link: Gain 2 Exploration Points
4. Quest Phase
- You may complete a quest. To do this, you must have at least 5 hero cards of different types present in your tableau. You must also have at least 5 quest cards of different types present in your tableau. Also, the total score of your hero cards must equal or exceed that of the quest cards.
- Score Quest Points equal to the total value of the quest (nor hero) cards played
After a quest is scored, discard your tableau and take an extra turn immediately.
5. End Phase
- Max hand size is 5 cards. Discard extras.
The first player to acquire 100+ Quest Points is the winner.
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ag.gameitem.lastUpdated: 2025-04-28 20:24:17.2