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   Dug Outs and Trenches (1916)

Image of Dug Outs and Trenches 🔎

Who is this game suitable for?

Suitable for ages 8 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Point to Point Movement...

Game Data

Average time to play: 60
Minimum age: 8
Number of players: 2
Publisher: National Game Company
Designers: Unknown
Artists: Unknown
Mechanics: Point to Point Movement
Durchschnitt: 0.0 (0 Bewertungen )
World War 1 Australian war game for 2 players from the National Game Company. The object of the game is for each player to strategically place 9 howitzers playing pieces in a position along a World war 1 trench line to capture their opponents howitzers. When 3 howitzers are in aligned along the trench line the player calls out "Trio" and may remove any opponents howitzers. Failure to make this call forfeits the opportunity of a capture. Players take turns in moving howitzers around the trenches to align their howitzer guns. If a player places a howitzer in a position where trenches meet thus completing a trio in two directions he may call "Terror" and either captures an opponents piece or replace a gun previously lost. The game is over when a player does not have enough howitzers to form a trio and he has lost the battle.

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Alternative names: Dug Outs and Trenches
Last Updated: 2025-08-20 01:25:23 UTC

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