Roubo no Museu (2023)
ag.gameitem.AGID:
Spielzeit: 40
Mindestalter: 8
Spieleranzahl:
2 - 6
ag.gameitem.publisher:
Game Office
Spiel-Designer:
Unbekannt
Künstler:
Unbekannt
Mechaniken:
Take That
Beschreibung
Roubo no Museu (Portuguese for "Museum Heist" - not to be confused with Alex Randolph's game with the same name in English).
The objective of the game is to be the thief who has the most valuable objects stolen from the museum at the end of the game. Players draw specific roles that have requirements regarding the objects to be stolen. During the game, action cards are drawn that allow movement, the exchange of objects and the eventual return of objects to the museum.
Because of the darkness, players are forced to choose stolen objects only by their silhouette, which can lead to the theft of unwanted items. Players can also steal objects from each other.
The game ends when the action cards run out: the player who has the items with the highest value in their possession - including the bonus for stealing the objects indicated on their role card - wins.
Roubo no Museu (Portuguese for "Museum Heist" - not to be confused with Alex Randolph's game with the same name in English).
The objective of the game is to be the thief who has the most valuable objects stolen from the museum at the end of the game. Players draw specific roles that have requirements regarding the objects to be stolen. During the game, action cards are drawn that allow movement, the exchange of objects and the eventual return of objects to the museum.
Because of the darkness, players are forced to choose stolen objects only by their silhouette, which can lead to the theft of unwanted items. Players can also steal objects from each other.
The game ends when the action cards run out: the player who has the items with the highest value in their possession - including the bonus for stealing the objects indicated on their role card - wins.
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ag.gameitem.lastUpdated: 2025-04-30 12:58:20.657