Dwarven Rails
(2024)
| Average time to play: | 90 |
| Minimum age: | 0 |
| Number of players: | 3 - 5 |
| Publisher: | Valor Mountain Games |
| Designers: | Christopher Paul High |
| Artists: | David Prieto |
| Mechanics: | Action / Event, Auction / Bidding, Auction: Turn Order Until Pass, Events, Hexagon Grid, Network and Route Building, Stock Holding |
Players compete in a somewhat traditional cube rails game set in a fantasy, steam punk world. In addition to the open information game of a traditional cube rails game, this game includes two modules intended to alter the gameplay significantly. The first module is the Peoples of the Dwarven Kingdom module which adds asymmetrical abilities to every player. The second module is Events. Players can choose to play with neither, one, or both modules for three different types of games.
The game borrows some mechanics and is inspired by Robin David's Luzon Rails, while departing significantly.
—description from the designer
Alternative names:
Dwarven Rails
Last Updated: 2025-08-31 02:49:14 UTC
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