Outrider: (Not So) Passive Agression (2012)

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ag.gameitem.AGID:
Spielzeit: 90
Mindestalter: 12
Spieleranzahl: 2 - 8
ag.gameitem.publisher: DiceFestGames, (Web published)
Spiel-Designer: Gregg Lewis
Künstler: Unbekannt
Mechaniken: Variable Player Powers, Dice Rolling, Simulation
Beschreibung
This expansion will include quite a few additions to the game:

Dropped/Deployed Weapons. Sometimes there's no better way to get away than to put something in your opponent's path, like oil, smoke, caltrops, mines, cinder blocks ... you get the idea - this expansion includes passive and deployed weapons with expanded rules to incorporate them. But that's not all ...

Auxiliary Weapons. Sometimes there's no better way to finish off your enemy than with something explosive, like rockets - This expansion brings with it new goodies that can take the place of your secondary weapon slots. So say goodbye to Mr. peashooter and say hello to Mr. flamethrower.

Contact Weapons. Who said auto-combat wasn't up close and personal? For those who prefer ramming to shooting, this deck will include a wide range of options of Rams, blades, snares ... if it's vaguely pointy, it's in here

Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-27 23:35:39.902