十人のクノイチ (Ten Kunoichis) (2019)

ag.gameitem.AGID:
Spielzeit: 10
Mindestalter: 8
Spieleranzahl:
3 - 4
ag.gameitem.publisher:
Hareyama Games
Spiel-Designer:
Tatsuro Iwamoto (岩元辰郎),
大竹インドア (Indoor Otake),
平井真貴 (Maki Hirai),
Uchinji,
Takeshi Yamazaki (山﨑剛)
Künstler:
Tatsuro Iwamoto (岩元辰郎)
Mechaniken:
Hand Management,
Auction: Sealed Bid
Beschreibung
It is the witching hour. You should order your kunoichis to invade the homes of villains! Earn kobans (large Japanese golden coins) as a prize for the heads of villains killed by your kunoichis. Each night, you must launch one assault after another until the end of the game. But the key to winning may be deciding when to hold back...
In 10 Kunoichis, each player has a hand made up of the ten ninja cards. Villains are drawn and laid out, and players may choose one of their ninjas to attack. Choose carefully, because only certain ninjas can attack the different villains. When all players who chose a card are ready, everyone calls out "Seibai!" (Punish!) and reveal their cards. If only one player plays a card, they will defeat all the villains they can. If multiple players are involved, ninjas act from fastest to slowest, with lower numbers being faster. Each ninja defeats all the villains they can before the next ninja begins. Play continues until all ninjas are played or the villain deck runs out.
To keep everyone on their toes, each player may also declare "Ninpo!" once per game. Declaring Ninpo reverses the speed of the ninjas, with 10 becoming the fastest and 1 the slowest. The effect remains until another player declares "Ninpo!" and the speeds return to normal.
At the end of the game, the player with the most kobans is the winner. Keep an eye out for the round where the Evil Merchant appears, because he doubles the value of all villains currently in play!
— adapted from the publisher's description
It is the witching hour. You should order your kunoichis to invade the homes of villains! Earn kobans (large Japanese golden coins) as a prize for the heads of villains killed by your kunoichis. Each night, you must launch one assault after another until the end of the game. But the key to winning may be deciding when to hold back...
In 10 Kunoichis, each player has a hand made up of the ten ninja cards. Villains are drawn and laid out, and players may choose one of their ninjas to attack. Choose carefully, because only certain ninjas can attack the different villains. When all players who chose a card are ready, everyone calls out "Seibai!" (Punish!) and reveal their cards. If only one player plays a card, they will defeat all the villains they can. If multiple players are involved, ninjas act from fastest to slowest, with lower numbers being faster. Each ninja defeats all the villains they can before the next ninja begins. Play continues until all ninjas are played or the villain deck runs out.
To keep everyone on their toes, each player may also declare "Ninpo!" once per game. Declaring Ninpo reverses the speed of the ninjas, with 10 becoming the fastest and 1 the slowest. The effect remains until another player declares "Ninpo!" and the speeds return to normal.
At the end of the game, the player with the most kobans is the winner. Keep an eye out for the round where the Evil Merchant appears, because he doubles the value of all villains currently in play!
— adapted from the publisher's description
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ag.gameitem.lastUpdated: 2025-04-28 19:27:53.032