Pilvax (2024)

ag.gameitem.AGID:
Spielzeit: 30
Mindestalter: 9
Spieleranzahl:
2 - 5
ag.gameitem.publisher:
Pagony játék
Spiel-Designer:
Máté Lencse
Künstler:
Kornél Rátkai
Mechaniken:
Closed Drafting,
Pattern Building,
Set Collection,
Memory
Beschreibung
“Oh, no, it’s Ady or Petőfi again! Why can’t I just draw Kosztolányi?!” It sounds like the graduation exam, but it’s not. It’s a card game where famous Hungarian poets and writers look back at you from the cards, and if you are vigilant and lucky enough, you can build the most valuable tableau of them! You can play four different types of games including set collection, tableau building, memory and quote recognition. A card game, which brings literature closer!
Gameplays:
Collecting poets:
During the game, each player receives 6 or 7 poet cards (depending on the number of players) and a secret tableau card. The tableau card determines how the poets should be arranged on the table. In each turn, players select a poet card from their hand and place it on the table, then pass the remaining cards to their neighbor. From the received cards, the following actions can be performed: placing another card adjacent to a previously played card, placing a card on top of an identical card already in play, moving a previously placed card to a new place, or passing. The remaining cards are then passed again. The round ends when a player runs out of cards; the players then play one more round before scoring.
Tableau building:
Players draw 4 poet cards each and form a draw pile from the remaining cards, then secretly draw one tableau card each. The goal is for each player to shape the jointly built tableau according to their secret objective. The first player to collect 12 crystals wins.
The gameplay proceeds as follows: the starting player places a poet card and then draws a new card, followed by the other player. There are strict rules for placing the poet cards: the cards can only be placed adjacent to each other, and a maximum of two identical poets can be present in the shared tableau.
Scoring can happen at any time when a player exchanges the current tableau state for crystals based on their secret tableau card, showing the matches. Rows and columns earn 1 crystal, while diagonals earn 3 crystals. After this, the player draws a new tableau card. The game continues until one player collects the 12th crystal.
Memory:
Shuffle the poet cards and place them face down on the table in seven rows of nine. Unlike traditional memory games, here you need to turn over different cards and not identical ones. The goal of the game is to collect the most poet cards.
The active player's turn can end in two ways:
1. They decide to stop and take all the cards they have turned over so far (up to a maximum of 9).
2. They turn over a poet card they have already revealed during that turn. In this case, all cards must be turned back over, and the next player takes their turn.
The game ends when all 63 cards have been drawn. The player with the most cards collected wins the game.
Quote recognition:
Shuffle the poet cards and place them face down. Choose someone among the players to read aloud. The others should take paper and pen. The reader reveals 10 cards and places them in front of the others, who can look at them for a few minutes. After that, the reader takes the cards, shuffles them, and discards five. The remaining cards are held in such a way that the others cannot see who is on the card, and the reader reads the quotes aloud. The other players write down on their paper which poet they think the quote is from. Once everyone has made their guesses, reveal the cards in the original reading order! Players earn 1 point for each correct answer. The player with the most points wins.
“Oh, no, it’s Ady or Petőfi again! Why can’t I just draw Kosztolányi?!” It sounds like the graduation exam, but it’s not. It’s a card game where famous Hungarian poets and writers look back at you from the cards, and if you are vigilant and lucky enough, you can build the most valuable tableau of them! You can play four different types of games including set collection, tableau building, memory and quote recognition. A card game, which brings literature closer!
Gameplays:
Collecting poets:
During the game, each player receives 6 or 7 poet cards (depending on the number of players) and a secret tableau card. The tableau card determines how the poets should be arranged on the table. In each turn, players select a poet card from their hand and place it on the table, then pass the remaining cards to their neighbor. From the received cards, the following actions can be performed: placing another card adjacent to a previously played card, placing a card on top of an identical card already in play, moving a previously placed card to a new place, or passing. The remaining cards are then passed again. The round ends when a player runs out of cards; the players then play one more round before scoring.
Tableau building:
Players draw 4 poet cards each and form a draw pile from the remaining cards, then secretly draw one tableau card each. The goal is for each player to shape the jointly built tableau according to their secret objective. The first player to collect 12 crystals wins.
The gameplay proceeds as follows: the starting player places a poet card and then draws a new card, followed by the other player. There are strict rules for placing the poet cards: the cards can only be placed adjacent to each other, and a maximum of two identical poets can be present in the shared tableau.
Scoring can happen at any time when a player exchanges the current tableau state for crystals based on their secret tableau card, showing the matches. Rows and columns earn 1 crystal, while diagonals earn 3 crystals. After this, the player draws a new tableau card. The game continues until one player collects the 12th crystal.
Memory:
Shuffle the poet cards and place them face down on the table in seven rows of nine. Unlike traditional memory games, here you need to turn over different cards and not identical ones. The goal of the game is to collect the most poet cards.
The active player's turn can end in two ways:
1. They decide to stop and take all the cards they have turned over so far (up to a maximum of 9).
2. They turn over a poet card they have already revealed during that turn. In this case, all cards must be turned back over, and the next player takes their turn.
The game ends when all 63 cards have been drawn. The player with the most cards collected wins the game.
Quote recognition:
Shuffle the poet cards and place them face down. Choose someone among the players to read aloud. The others should take paper and pen. The reader reveals 10 cards and places them in front of the others, who can look at them for a few minutes. After that, the reader takes the cards, shuffles them, and discards five. The remaining cards are held in such a way that the others cannot see who is on the card, and the reader reads the quotes aloud. The other players write down on their paper which poet they think the quote is from. Once everyone has made their guesses, reveal the cards in the original reading order! Players earn 1 point for each correct answer. The player with the most points wins.
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ag.gameitem.lastUpdated: 2025-04-24 23:05:19.665