Phoenix Command: High Tech Weapon Data Supplement
(1987)

Average time to play: | 0 |
Minimum age: | 0 |
Number of players: | 2 - 12 |
Publisher: | Leading Edge Games |
Designers: | David McKenzie, Barry Nakazono |
Artists: | Tony Dennis |
Mechanics: | Unknown |
Trades on the Marketplace: |
["While primarily thought of as a combat system for Leading Edge's Rhand Morningstar Missions RPG, the original Phoenix Command rules were also intended to be used for man-to-man skirmish wargaming, either on the tabletop or a hex map.
This supplement to the Phoenix Command Small Arms Combat System sets the scene for High-Tech combat, and contains dozens of weapons suitable for futuristic battles. Included are:
- The entire range of battlefield weapons, from Pistols and Assault Rifles to Squad Weapons, Rocket Launchers, and Land Mines.
- Caseless Munitions
- Sliver, Flechette, and Lase Weapons
- High-Tech Armors, from post-modern Flexible Armor to vacuum-rated Combat Suits. Also included are a general discussion of the Seven Worlds setting that may be used as a backdrop for play, and full details on how the various weapons and armors work.
"]
Alternative names:
Phoenix Command: High Tech Weapon Data Supplement
Last Updated: 2025-08-02 16:47:27 UTC