Dice: The Evolution (2008)

ag.gameitem.AGID:
Spielzeit: 15
Mindestalter: 0
Spieleranzahl:
1
ag.gameitem.publisher:
(Web published)
Spiel-Designer:
Jeremiah Lee
Künstler:
Unbekannt
Mechaniken:
Dice Rolling
Beschreibung
From the game's rules:
This is a game designed to be fun. You have dice, you’re going to play with them anyway.
Now you have a goal.
Make dice towers, roll high numbers, spin dice, and evolve.
Players start out with the d4, and fight their way up through the evolutionary chain of dice; d4 -> d6 -> d8 -> d10 -> d12 -> d20
The game is made up of two different sections in each evolution; the quests, and the challenge.
Quests are undertaken in order to obtain bonuses to rolls which can be used in any of the upcoming challenges.
Challenges are undertaken when the player feels they have enough bonuses to defeat the next die in the evolutionary chain of dice.
From the game's rules:
This is a game designed to be fun. You have dice, you’re going to play with them anyway.
Now you have a goal.
Make dice towers, roll high numbers, spin dice, and evolve.
Players start out with the d4, and fight their way up through the evolutionary chain of dice; d4 -> d6 -> d8 -> d10 -> d12 -> d20
The game is made up of two different sections in each evolution; the quests, and the challenge.
Quests are undertaken in order to obtain bonuses to rolls which can be used in any of the upcoming challenges.
Challenges are undertaken when the player feels they have enough bonuses to defeat the next die in the evolutionary chain of dice.
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ag.gameitem.lastUpdated: 2025-04-24 17:30:17.901