Meeple Hope (2021)
Speeltijd: 30
Min. Leeftijd: 8
Spelers: 1 - 5
Uitgever: Abi Games, Les Jeux du Lac
Ontwerpers: Franck Régnier, Frédéric Surugue
Kunstenaars: Tony Rochon
Mechanismen: Hand Management, Programmed Movement, Race, Track Movement, Solo / Solitaire Game
Min. Leeftijd: 8
Spelers: 1 - 5
Uitgever: Abi Games, Les Jeux du Lac
Ontwerpers: Franck Régnier, Frédéric Surugue
Kunstenaars: Tony Rochon
Mechanismen: Hand Management, Programmed Movement, Race, Track Movement, Solo / Solitaire Game
Beschrijving Tonen Opmerkingen Tonen Prijstrend
It's the end of the world! Your planet MEEPLE EARTH is dying. After years of exploiting its last resources, your people (the Meeples) are headed for extinction. In order to survive this they have created the Meeple Hope program as a last resort. Several rockets are sent into space, allowing a few lucky ones to survive and search of a new home. Today the last Meeple Hope rocket is ready to take off, but unfortunately there won't be room for everyone. All bets are off in the boarding line to try to get aboard the rocket and leave the dying planet.
Try to get all your meeples into the rocket before your opponents. The first player to get all his meeples into the rocket wins the game! To do this, players must take turns, using cards, to try to predict how the queue will progress. Each player has identical cards, so you will be able to apprehend or constrain the movements of your opponents.
The game plays roughly like Colt Express: each player has the same six cards in hand, at their turn, they play one card (face up) on the Programming Deck. Once each player has played three cards, these cards are revealed one by one and resolved. The players do the same with their three remaining cards. They get their six cards back and begin a new round if the end of game condition is not met.
A player wins if they are the first to reach the rocket with all their meeples.
Solo mode included: Program against a virtual player
Program character configurations in the waiting line, in successive challenges.
Try to get all your meeples into the rocket before your opponents. The first player to get all his meeples into the rocket wins the game! To do this, players must take turns, using cards, to try to predict how the queue will progress. Each player has identical cards, so you will be able to apprehend or constrain the movements of your opponents.
The game plays roughly like Colt Express: each player has the same six cards in hand, at their turn, they play one card (face up) on the Programming Deck. Once each player has played three cards, these cards are revealed one by one and resolved. The players do the same with their three remaining cards. They get their six cards back and begin a new round if the end of game condition is not met.
A player wins if they are the first to reach the rocket with all their meeples.
Solo mode included: Program against a virtual player
Program character configurations in the waiting line, in successive challenges.
We hebben momenteel geen prijsgegevens voor dit spel.
Dit spel wordt momenteel niet verhandeld op de marktplaats:
Dit spel staat momenteel niet op de marktplaats. Als u het uwe wilt verkopen, voeg het dan toe aan de marktplaats.
Marktplaats
Het spel werd ook onder deze namen uitgebracht:
Meeple Hope
Gerelateerde Spellen
ag.gameitem.lastUpdated: 2025-04-27 20:50:42.699