Keep Flyin'
(2005)
Who is this game suitable for?
Suitable for ages 10 and up. You can play with 3 to 8 players.
For the pros among you, the following mechanics can be decisive: Hexagon Grid und Pick-up and Deliver...
Game Data
| Average time to play: | 0 |
| Minimum age: | 10 |
| Number of players: | 3 - 8 |
| Publisher: | (Web published) |
| Designers: | Anthony Affrunti, John Reyman |
| Artists: | Unknown |
| Mechanics: | Hexagon Grid, Pick-up and Deliver |
From the rules:
In Keep Flyin, you are the Captain of a Firefly class mid-bulk transport, trying to eke out a living by taking any jobs you can find, legit or not, do them, and get paid. All the while you will be avoiding the oppressive governing body known as the Alliance, the terrifying Reavers who seek to eat you, and various other local color in the ‘Verse. You will find jobs on planets and even in the deepest parts of the Black. So find a job, don’t care much what it is, and keep flyin’.
Players move from planet to planet looking for jobs and searching abandoned ships. Players then move potential enemy ships, (Alliance or Reavers) after opponent's ships. has mechanic for pursuit and battle is dice based. First player to raise enough money to retire wins.
Home Page: http://users.adelphia.net/~wydraz/firefly/keepflyin.html
Alternative names:
Keep Flyin'
Last Updated: 2025-08-13 06:23:39 UTC
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