Super Wits (0)

ag.gameitem.AGID:
Playtime: 30
Min. Age: 8
Number of Players:
4 - 6
ag.gameitem.publisher:
NorthStar Game Studio
Designers:
Dominic Crapuchettes
Artists:
Naomi Stanton-Gullak,
Ben Goldman
Mechanics:
Betting and Bluffing,
Variable Player Powers
Beschreibung
Super Wits is a team-based version of Wits and Wagers pitting a team of heroes against a team of villains.
The standard Wits & Wager rules apply:
Everyone writes a estimate to a question.
The estimates are arranged from smallest to largest.
Players bet on any estimate (their own or someone else's)
Additionally, each player on the team has a unique power that gets activated if they bet on their headquarters (their own answer). The superpowers interact with each other in synergistic ways, providing a fun puzzle each turn as your team discusses under time pressure, the best place to move their Superhero/Supervillain and sidekicks.
The Villains
Dragon Rider can throw heroes and sidekicks out of their headquarters.
The Wizard of Odds can change the payout odds.
Crusher can remove an adjacent headquarters from play.
The Heroes
Portal can teleport friends from their headquarter to another player's headquarters after the answer is revealed.
Speedster can speed to an adjacent headquarters after the answer is revealed.
Motivator can inspire adjacent sidekicks to become heroes.
The League of Unemployed Sidekicks
The unemployed sidekicks are used when one team has fewer players on their side. They can also be employed by one team or the other at various times in the game.
Super Wits take 45 minutes. Additional heroes and villains will be available in the future, allowing people to tailor their team, or expand the player count to 8 players.
Super Wits is a team-based version of Wits and Wagers pitting a team of heroes against a team of villains.
The standard Wits & Wager rules apply:
Everyone writes a estimate to a question.
The estimates are arranged from smallest to largest.
Players bet on any estimate (their own or someone else's)
Additionally, each player on the team has a unique power that gets activated if they bet on their headquarters (their own answer). The superpowers interact with each other in synergistic ways, providing a fun puzzle each turn as your team discusses under time pressure, the best place to move their Superhero/Supervillain and sidekicks.
The Villains
Dragon Rider can throw heroes and sidekicks out of their headquarters.
The Wizard of Odds can change the payout odds.
Crusher can remove an adjacent headquarters from play.
The Heroes
Portal can teleport friends from their headquarter to another player's headquarters after the answer is revealed.
Speedster can speed to an adjacent headquarters after the answer is revealed.
Motivator can inspire adjacent sidekicks to become heroes.
The League of Unemployed Sidekicks
The unemployed sidekicks are used when one team has fewer players on their side. They can also be employed by one team or the other at various times in the game.
Super Wits take 45 minutes. Additional heroes and villains will be available in the future, allowing people to tailor their team, or expand the player count to 8 players.
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-29 09:19:47.983