Simulateur JR10 (1972)

ag.gameitem.AGID:
Playtime: 60
Min. Age: 10
Number of Players:
2
ag.gameitem.publisher:
Jouets Rationnels
Designers:
S. Chamecki
Artists:
Unknown
Mechanics:
Simulation
Beschreibung
Generic wargame played on a hex grid pitting two asymetric forces against each other.
The mounted game board features a river, forests, a hill, a road and a bridge.
The 40 units are mortars, tanks, antitanks and infantry. They are rated for movement and range.
A strict IGO-UGO sequence is followed.
A timer is used to add some stress.
An electronic device with blue, yellow and red lights (we are talking 70s here) is used as a randomizer to calculate the odds.
Depending on the type of combat, a plastic plate is introduced into the primitive computer to give a result.
For example :
- infantry attacking tank : 25% inf destroyed, 65 % no result, 10 % tank destroyed.
- tank attacking infantry : 5% tank destroyed, 70% no result, 25% inf destroyed.
Complete name :
Simulateur JR10
Jeu de stratégie électronique
N°1 bataille des forces blindées
Awards : Oscar du Jouet 1972 (France)
Generic wargame played on a hex grid pitting two asymetric forces against each other.
The mounted game board features a river, forests, a hill, a road and a bridge.
The 40 units are mortars, tanks, antitanks and infantry. They are rated for movement and range.
A strict IGO-UGO sequence is followed.
A timer is used to add some stress.
An electronic device with blue, yellow and red lights (we are talking 70s here) is used as a randomizer to calculate the odds.
Depending on the type of combat, a plastic plate is introduced into the primitive computer to give a result.
For example :
- infantry attacking tank : 25% inf destroyed, 65 % no result, 10 % tank destroyed.
- tank attacking infantry : 5% tank destroyed, 70% no result, 25% inf destroyed.
Complete name :
Simulateur JR10
Jeu de stratégie électronique
N°1 bataille des forces blindées
Awards : Oscar du Jouet 1972 (France)
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-23 09:42:42.897