ASL Comp: Scottish Corridor 2 – The Battle of Normandy 1944 (2016)

ag.gameitem.AGID:
Playtime: 0
Min. Age: 12
Number of Players:
2
ag.gameitem.publisher:
Critical Hit, Inc.
Designers:
Ian Daglish
Artists:
Unknown
Mechanics:
Scenario / Mission / Campaign Game
Beschreibung
Scottish Corridor 2 - The Battle of Normandy 1944
The battle in the Norman countryside along and north of the Odon River.
This area was the sight of the ‘Epsom Offensive’ during late June 1944.
This module includes one new enlarged map that links to Scottish Corridor 1.
ASL Comp Last Word Editions contain larger maps (with larger hexes), on cardstock, folding with no trimming needed.
Ownership of the ASL-RB, and any modules providing the Germans and British, plus standard system marker counters is required to play this historical module as well as Scottish Corridor 1 for the new AFV counters.
Scenarios:
Pip Robert’s Run – South of Cheux, Normandy, June 26th 1944
Justify the Losses – Le Haut du Bosq, Normandy, June 26th 1944
Siegel’s Stand 1 – North of Grainville-Sur-Odon, Normandy, June 27th 1944
Siegel’s Stand 2 – North of Grainville-Sur-Odon, Normandy, June 27th 1944
Position be Buggered! - Grainville-Sur-Odon, Normandy, June 27th 1944
Shout for Piats – Le Haut du Bosq, Normandy, June 27th 1944
Grainville-Sur-Odon - Grainville-Sur-Odon, Normandy, June 27th 1944
We Blessed Them – Belval, Normandy, June 29th 1944
Destruction of a Squadron – Belval, Normandy, June 29th 1944
DF 109 – Belval, Normandy, July 1st 1944
Wide Diamond - Grainville-Sur-Odon, Normandy, June 28th 1944
The Breakthrough – South of Grainville-Sur-Odon, Normandy, June 28th 1944
Scottish Corridor 2 - The Battle of Normandy 1944
The battle in the Norman countryside along and north of the Odon River.
This area was the sight of the ‘Epsom Offensive’ during late June 1944.
This module includes one new enlarged map that links to Scottish Corridor 1.
ASL Comp Last Word Editions contain larger maps (with larger hexes), on cardstock, folding with no trimming needed.
Ownership of the ASL-RB, and any modules providing the Germans and British, plus standard system marker counters is required to play this historical module as well as Scottish Corridor 1 for the new AFV counters.
Scenarios:
Pip Robert’s Run – South of Cheux, Normandy, June 26th 1944
Justify the Losses – Le Haut du Bosq, Normandy, June 26th 1944
Siegel’s Stand 1 – North of Grainville-Sur-Odon, Normandy, June 27th 1944
Siegel’s Stand 2 – North of Grainville-Sur-Odon, Normandy, June 27th 1944
Position be Buggered! - Grainville-Sur-Odon, Normandy, June 27th 1944
Shout for Piats – Le Haut du Bosq, Normandy, June 27th 1944
Grainville-Sur-Odon - Grainville-Sur-Odon, Normandy, June 27th 1944
We Blessed Them – Belval, Normandy, June 29th 1944
Destruction of a Squadron – Belval, Normandy, June 29th 1944
DF 109 – Belval, Normandy, July 1st 1944
Wide Diamond - Grainville-Sur-Odon, Normandy, June 28th 1944
The Breakthrough – South of Grainville-Sur-Odon, Normandy, June 28th 1944
Verwandte Spiele
ag.gameitem.lastUpdated: 2025-04-24 14:34:51.25