Two Crowns
(2023)
Who is this game suitable for?
Suitable for ages 10 and up. You can play with 2 to 8 players.
For the pros among you, the following mechanics can be decisive: Action / Event, Card Play Conflict Resolution, Hand Management, Investment, Once-Per-Game Abilities und Variable Phase Order...
Game Data
| Average time to play: | 25 |
| Minimum age: | 10 |
| Number of players: | 2 - 8 |
| Publisher: | (Web published), (Web published) |
| Designers: | Curtis Wallach, Curtis Wallach |
| Artists: | Unknown |
| Mechanics: | Action / Event, Card Play Conflict Resolution, Hand Management, Investment, Once-Per-Game Abilities, Variable Phase Order |
Two Crowns is a two (or more) player game, in the attack/defend, turn- and phase-based realm, that anyone can play with cards they likely already own. It employs mechanics that serve as a gateway to more complicated Trading Card Games like Magic: The Gathering and Pokemon, while striving to be easy to learn with hidden depths and strategies.
All that is required to play is a standard playing card deck with Jokers (4 regular six-sided dice are helpful to track damage, but not necessary as pen and paper work too). The goal of the game is to finish off your opponent's Kings by purchasing and playing Knight and Cavalry Cards, represented by Jacks and Aces. The attacking cards are procured using Coin Cards (5 through 10) from players' Banks, which are deposited into each turn. The other cards are various Effects and Instantaneous Use items that sway the game.
-description from designer
Alternative names:
Two Crowns
Last Updated: 2025-08-31 03:23:37 UTC
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